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  1. #1
    Player
    Neptune's Avatar
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    Mar 2011
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    Gridania
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    Neptune Deepsea
    World
    Balmung
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    Thaumaturge Lv 80
    Quote Originally Posted by Punainen View Post
    Weeds grow flowers too, you know. MOST plants grow flowers. Its actually pretty rare when they don't. So seeing some crappy flowering weeds is not surprising, and they'd still look crappy. And are you really going to be spending that much time ingame, admiring the GROUND, no matter how it looks? I think not. Thank you for signing up for common sense class today.
    Dude whatever! It doesn't matter what it is, because it's going to look better if it uses the Xenoblade technique. So your point is that because grass isn't grass (or whatever) it should still look crappy? And your second point is that because you won't spend that much time admiring it it should still look crappy? WOW! You are like so DRIVEN to excellence!

    Quote Originally Posted by Gramul View Post
    Well, actually, Maya has a nice grass generator in the hair modifier.
    Lol
    (1)

  2. #2
    Player
    Punainen's Avatar
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    Mar 2011
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    Punainen Drak
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    Sargatanas
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    Thaumaturge Lv 90
    Quote Originally Posted by Neptune View Post
    Dude whatever! It doesn't matter what it is, because it's going to look better if it uses the Xenoblade technique. So your point is that because grass isn't grass (or whatever) it should still look crappy? And your second point is that because you won't spend that much time admiring it it should still look crappy? WOW! You are like so DRIVEN to excellence!



    Lol
    Are you driven to excellence? You're not the one having to do it. And what technique did Xenoblade use that FFXIV didn't? Besides using a different TYPE of plant?
    (3)

  3. #3
    Player
    Neptune's Avatar
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    Mar 2011
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    Neptune Deepsea
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    Balmung
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    Thaumaturge Lv 80
    Quote Originally Posted by Punainen View Post
    Are you driven to excellence? You're not the one having to do it. And what technique did Xenoblade use that FFXIV didn't? Besides using a different TYPE of plant?
    Yes. Dude I explained it in the OP. Copied:

    Wow! Xenoblade's grass is so much easier on the eyes. It's because every piece of grass is identical, and it auto-rotates to face the camera.

    By identical it's the same art asset. Not a unique art asset.
    (1)

  4. #4
    Player
    Punainen's Avatar
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    Gridania
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    Punainen Drak
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    Sargatanas
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    Thaumaturge Lv 90
    Quote Originally Posted by Neptune View Post
    Yes. Dude I explained it in the OP. Copied:

    Wow! Xenoblade's grass is so much easier on the eyes. It's because every piece of grass is identical, and it auto-rotates to face the camera.

    By identical it's the same art asset. Not a unique art asset.
    Yeah, so like I said, 'omigawd why are these weeds and wildflowers not grass-bunches!??'

    Also, rotating grass... just..........lol... Yeah...'cause that's totally realistic when the angle of the grass never changes despite the camera angle change. SO much more immersive and shit. Lol. I'm beginning to think you must be trolling.
    (3)

  5. #5
    Player
    Achtzen's Avatar
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    Aug 2011
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    Limsa Lominsa
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    84
    Character
    Acid Jazz
    World
    Omega
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Neptune View Post
    Yes. Dude I explained it in the OP. Copied:

    Wow! Xenoblade's grass is so much easier on the eyes. It's because every piece of grass is identical, and it auto-rotates to face the camera.

    By identical it's the same art asset. Not a unique art asset.
    1. Go play FFXIV
    2. When grass shows up in FFXIV, switch to Xenoblade until grass goes away.
    3. ...
    4. PROFIT!
    (3)

  6. #6
    Player
    Arcell's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Arc Jurado
    World
    Mateus
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    Machinist Lv 70
    Quote Originally Posted by Neptune View Post
    Yes. Dude I explained it in the OP. Copied:

    Wow! Xenoblade's grass is so much easier on the eyes. It's because every piece of grass is identical, and it auto-rotates to face the camera.

    By identical it's the same art asset. Not a unique art asset.
    So...you want MORE copy/paste even though that's what we're trying to get away from.
    (1)

  7. #7
    Player
    Empyrean's Avatar
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    Apr 2012
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    Character
    Oneko Tyago
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    Balmung
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    Goldsmith Lv 100
    Quote Originally Posted by Arcell View Post
    So...you want MORE copy/paste even though that's what we're trying to get away from.
    Considering that most grass in real life looks pretty much the same, it wouldn't be so bad. Every chigoe looks the same, every treant looks the same, etc. The problem is that the environments are copy-pasted, not that aspects of the environments are copy pasted. Treespeak looks like Humblehearth looks lke Bentbranch looks like Crimsonbark. Horizon looks like Drybone looks like Bluefog. I think for an MMO that prides itself on looking absolutely gorgeous, asking to polish up something that looks like it's from the PS2 era isn't a terrible idea. It's not like there aren't graphic sliders that will set the game to something that could be played on an N64 anyways.
    (1)

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