Ppl just want free and easy dbl melds, that's all, if you cant afford dbl melds be happy with single melds till you get better Raid gear. They balanced the game around ppl doing stuff with single melds so getting dbl with risk is just fine.
Ppl just want free and easy dbl melds, that's all, if you cant afford dbl melds be happy with single melds till you get better Raid gear. They balanced the game around ppl doing stuff with single melds so getting dbl with risk is just fine.
I enjoy all the folks who think everything is just black and white. If anyone has a problem with anything, it's because "they wanted everything handed to them". There are similar arguments for why the terribad drop rate for primal weapons/darklight/militia/everything items are REALLY GOOD FOR THE GAME, and why anyone who complains "just wants everything handed to them for free".
That's a ridiculous stance to take, because it has no foundation in reality. I struggle to find a good reason why anyone would prefer luck-based to skill-based objectives, or why completing skill-based objectives is "just handing something to someone". I won't bother to debate it, because it's kind of like yelling at a radio that is playing nothing but loud static. You can't reason with it, yeah?
By the way, I'm sure everyone who beats Garuda on a regular basis only uses 1x meld stuff. Clearly it was designed with 1x meld gear in mind, yeah?
Because its a RISK they said so from the start, You can play the game perfectly fine with single melds, this is another thread where ppl want free dbl and triple melds.I enjoy all the folks who think everything is just black and white. If anyone has a problem with anything, it's because "they wanted everything handed to them". There are similar arguments for why the terribad drop rate for primal weapons/darklight/militia/everything items are REALLY GOOD FOR THE GAME, and why anyone who complains "just wants everything handed to them for free".
That's a ridiculous stance to take, because it has no foundation in reality. I struggle to find a good reason why anyone would prefer luck-based to skill-based objectives, or why completing skill-based objectives is "just handing something to someone". I won't bother to debate it, because it's kind of like yelling at a radio that is playing nothing but loud static. You can't reason with it, yeah?
By the way, I'm sure everyone who beats Garuda on a regular basis only uses 1x meld stuff. Clearly it was designed with 1x meld gear in mind, yeah?
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