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  1. #1
    Player Risae's Avatar
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    Mar 2011
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    Ul'dah
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    Risae Nyan
    World
    Louisoix
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    Gladiator Lv 90
    God damnit people. This isn't about "I wanna have jp's on my server who i will never play with!". This is about the goddamn latency issue that will still be there once 2.0 hits should the servers stay in japan.

    Yoshi wants the WoW audience. Should he fail to deliver the same experience WoW gives (gameplay wise), the game will bomb a second time. And the combat NEEDS to be fluent.
    (2)

  2. #2
    Player
    Onisake's Avatar
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    Mar 2011
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    372
    Character
    Naomi Onisake
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    Sargatanas
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    Marauder Lv 50
    Quote Originally Posted by Risae View Post
    God damnit people. This isn't about "I wanna have jp's on my server who i will never play with!". This is about the goddamn latency issue that will still be there once 2.0 hits should the servers stay in japan.

    Yoshi wants the WoW audience. Should he fail to deliver the same experience WoW gives (gameplay wise), the game will bomb a second time. And the combat NEEDS to be fluent.
    I play in a JP party at least, on average, once a week. it's an excellent way to keep up on my japanese. so not all of us are in the boat 'will never play with JPs' I've started to get a decent reputation with a few LSs on JP side so i'd prefer not to have regional servers. although I understand the merit of it. I also don't think the populations of certain regions are large enough to support a server.

    i can deal with latency. it's a bit annoying, sure. but unless the issue persists past 2.0 launch i'm not going to worry about it. I dealt with it for years playing FFXI. JP claimers always had a bit of an edge due to lower latency on spawns.
    (1)

  3. #3
    Player
    Jennestia's Avatar
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    Mar 2011
    Location
    Gridania
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    3,039
    Character
    Kanikou Escaflowne
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Risae View Post
    God damnit people. This isn't about "I wanna have jp's on my server who i will never play with!". This is about the goddamn latency issue that will still be there once 2.0 hits should the servers stay in japan.

    Yoshi wants the WoW audience. Should he fail to deliver the same experience WoW gives (gameplay wise), the game will bomb a second time. And the combat NEEDS to be fluent.
    This isn't why Tera bombed nor why SWTOR bombed and they gave better gameplay experience than WoW did -- though SWTOR's issue was it was purely single player experience.

    Also, no it's not about latency that will "auto-correct by being next to the servers", what will fix the latency problems ontop of animation lag (both are present) is the new server and client, as YoshiP stated. Wanting regional servers is mainly for wanting to play with people only in your region because I've played some NA/EU/JP region only with servers located locally in my travels and it still had latency problems.

    It's all in the infratructure build, not the geographical location if it's not nestled deep in the Himalayas or something.
    (0)

  4. #4
    Player

    Join Date
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    Quote Originally Posted by Jennestia View Post
    This isn't why Tera bombed nor why SWTOR bombed and they gave better gameplay experience than WoW did -- though SWTOR's issue was it was purely single player experience.

    Also, no it's not about latency that will "auto-correct by being next to the servers", what will fix the latency problems ontop of animation lag (both are present) is the new server and client, as YoshiP stated. Wanting regional servers is mainly for wanting to play with people only in your region because I've played some NA/EU/JP region only with servers located locally in my travels and it still had latency problems.

    It's all in the infratructure build, not the geographical location if it's not nestled deep in the Himalayas or something.
    Welcome back??? I haven't seen a post from ya for a while, so don't know if I'm looking in the wrong threads or what, but either way, you were gone to me so Welcome back.
    (0)

  5. #5
    Player
    Dawiichan's Avatar
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    May 2011
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    Limsa
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    397
    Character
    Mijin Gakure
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Risae View Post
    God damnit people. This isn't about "I wanna have jp's on my server who i will never play with!". This is about the goddamn latency issue that will still be there once 2.0 hits should the servers stay in japan.

    Yoshi wants the WoW audience. Should he fail to deliver the same experience WoW gives (gameplay wise), the game will bomb a second time. And the combat NEEDS to be fluent.
    The problem with it is that people on this forums are ignorantly saying they want global servers because they don't care about the latency issue. Which in the end, they are actually asking for the game to do worse.
    (0)

  6. #6
    Player
    Krausus's Avatar
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    Mar 2011
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    Ul'dah
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    2,126
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    Krausus Dracul
    World
    Famfrit
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    Ninja Lv 90
    Quote Originally Posted by Dawiichan View Post
    The problem with it is that people on this forums are ignorantly saying they want global servers because they don't care about the latency issue. Which in the end, they are actually asking for the game to do worse.

    or that this is not an FPS so it doesn't matter if the latency does not effect game play. No, you're right I just want this game to do worse
    (4)

  7. #7
    Player
    Dawiichan's Avatar
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    Mijin Gakure
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    Balmung
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    Quote Originally Posted by Krausus View Post
    or that this is not an FPS so it doesn't matter if the latency does not effect game play. No, you're right I just want this game to do worse
    If you think only FPS games require low latency, you're in for a rude awakening.
    (1)

  8. #8
    Player
    Jennestia's Avatar
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    Mar 2011
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    Gridania
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    Kanikou Escaflowne
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    Sargatanas
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    Archer Lv 50
    Quote Originally Posted by Dawiichan View Post
    If you think only FPS games require low latency, you're in for a rude awakening.
    Only FPS require damn near nil latency issues given the nature of the game -- in PvP in MMOs, the games are designed to give much more leeway incase someone has a less than optimal latency while connecting. It's good to have as little latency as possible, but FPS is the main genre that benefits the most from it, because most standard MMOs that rely on PvE content more so than PvP content are designed to handle higher latencies.

    XIV is the exception because the foundation was already pretty poorly built.
    (0)

  9. #9
    Player
    Krausus's Avatar
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    Ul'dah
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    Krausus Dracul
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    Famfrit
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    Quote Originally Posted by Dawiichan View Post
    If you think only FPS games require low latency, you're in for a rude awakening.

    most non FPS games do not require the twitch response that FPS games do, and certainly not this one with its slow combat.
    (0)

  10. #10
    Player
    Dawiichan's Avatar
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    Mijin Gakure
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    Balmung
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    Pugilist Lv 50
    Quote Originally Posted by Krausus View Post
    most non FPS games do not require the twitch response that FPS games do, and certainly not this one with its slow combat.
    Well first they said they were making the combat faster, so that knocks out one of your points. Then they also said they wanted to incorporate a good PvP system in this game, so i doubt that having latency unbalance between different regions would help this matter. Then when competitive content appears, the speed of which actions are taken out does actually affect one's gameplay. No, I would have to say latency is important considering the path this game is taking. I mean, we've already seen the outcome of it in Ifrit Extreme. While it is still definitely possible to be beaten, you can't deny the fact that the regional latency difference makes it easier on others.

    I don't understand why people are so against it. Some servers are located elsewhere, some are located in Japan. Why do they all have to be in Japan? If you ask me that's just selfish. Even if most people don't go to a global server, doesn't that mean that keeping them all global was a bad idea from the start?

    Quote Originally Posted by Jennestia View Post
    Only FPS require damn near nil latency issues given the nature of the game -- in PvP in MMOs, the games are designed to give much more leeway incase someone has a less than optimal latency while connecting. It's good to have as little latency as possible, but FPS is the main genre that benefits the most from it, because most standard MMOs that rely on PvE content more so than PvP content are designed to handle higher latencies.

    XIV is the exception because the foundation was already pretty poorly built.
    While this is definitely true, this no where near means that it has no potent affect toward's one gameplay. Ifrit was obviously taken into consideration towards the poorly built foundation of the game, yet we've seen the difference that regions has placed on it. A simple separation from the east coast and the west coast makes almost no noticeable difference to an MMO player. However have you ever seen the difference between an east coast player playing a west coast server, and an east coast player playing in an oceanic server? I have when I played two different servers in Dragonica. The simple fact that the server located so much farther away made it so that some of the "rapid" skills in the game were not able to be used because of the delay experienced.

    I'm not saying that close to nil latency is required, but I am saying that it is easier to work on something when there isn't as much latency unbalance. We've already seen how happy people were when XI moved some of their servers over to NA.
    (1)
    Last edited by Dawiichan; 08-07-2012 at 08:55 AM.

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