Quote Originally Posted by Duelle View Post
Overall, I agree with the OP. It's pointless and a waste of item budget to have +Enmity and -Enmity as stats. Modifiers should be class/job-inherent.
This, have the enmity modifier built into natural stats.

IMO a tank should have to choose between damage capabilities (or in PLDs case, healing) and pure defensive stats to maintain threat. Having a threat modifer feels restricting..

On the other side of the coin, there is -Enmity for DD but I still think the whole thing should be revamped.