Keep your which-FF-is-best discussion to gamefaqs.
Keep your which-FF-is-best discussion to gamefaqs.
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
Most important thread in these forums. Period.
ADD HNM long timer PVP accessible- ---- ****No complaining rules**** if you get sabotaged - Just fight back - that's what competition is. Competition = claim/ wars/ battle
not just Oh here's my notorious monster Yay I got claim yay i got item ok i dont need this nm no more- this is plain boring if it had no competition, They added boring stuff for the Noob players (Leves), they added boring stuff for the Casual players (Ifrit, Moogle, Dungeons) for god sake let them add HNM for hardcore players- I'm not a hardcore player myself but I truly understand the Standard of competing vs other hardcore players.
So all the casual and noobs out there stop complaining you got nothing to do, se has done stuff for you players who can't play a game to it's perfection, se has done stuff for those who can't play this game for a long period of time. Now let the other % of the population have what they want instead of being so selfish and only wanting stuff you want.
I agree to needing NMs, HNMs, and all of that. Definitely need more of this in the game. I just hope the drops and all the stats on those drops from the NMs/HNMs make a difference while battling, etc.
Comparing to FFXI, the game catered to this due to the fact that leveling was much slower, enemies were much tougher, and death easier to come by. The slower leveling caused ppl to seek out these drops from NMs/HNMs with good stats even at lower levels so they could party/battle and do more damage without being made fun of by others or dying as easily lol. This also helped out crafters because those same players might need a certain piece of crafted gear with better stats than the average gear. FFXIV lacks a little of all of this currently and I hope this changes in the future with patches and 2.0 coming.
Last edited by Tureni; 05-31-2012 at 07:27 AM.
I could not agree moreI agree to needing NMs, HNMs, and all of that. Definitely need more of this in the game. I just hope the drops and all the stats on those drops from the NMs/HNMs make a difference while battling, etc.
Comparing to FFXI, the game catered to this due to the fact that leveling was much slower, enemies were much tougher, and death easier to come by. The slower leveling caused ppl to seek out these drops from NMs/HNMs with good stats even at lower levels so they could party/battle and do more damage without being made fun of by others or dying as easily lol. This also helped out crafters because those same players might need a certain piece of crafted gear with better stats than the average gear. FFXIV lacks a little of all of this currently and I hope this changes in the future with patches and 2.0 coming.
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
Saw the idea roaming in a couple of other threads...
all the Weapons (Ruby Emerald, etc), floating around the world as roaming NM/HNM's (possibly instanced fights? rather not, but if it makes people happy)
Thought it was kinda cool, once I find some time at work i'll update OP
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
First time on in several months, Bump!
Bring Quality Notorious Monsters to FFXIV!
http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz
I'd like to see this in FFXIV, and along with it.... Perhaps some achievements with witty titles for killing each NM/HNM. Like we have now when you complete a "set" of them in certain areas. +1
agreed. i thought the use of titles in XI when you killed HNMs and certain rare NMs was a really nice touch.
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