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  1. #721
    Player
    ThePatriarch's Avatar
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    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Ruisu View Post
    At first, this seemed like a really pretentious thread, along with insulting anyone that didn't agree. It also appeared to me as though we wanted HNMs ported DIRECTLY from FFXI. So I was against that.

    However, reading a lot of the posts on the OP, I've gotta say that this is starting to sound better, and I'm hoping for the devs to take ideas from this thread. It also comes off as less high and mighty as it did before. Pretty solid job OP. I'm all for HNMs with repop timers of around 7-9 hours.
    Why Thank you sir! I can only hope to continue this fashion and find even more, posisbly better ideas to throw into this giant thread! The more ideas the better.
    (0)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  2. #722
    Player
    Amage's Avatar
    Join Date
    Apr 2011
    Posts
    309
    Character
    Junko Uchiha
    World
    Leviathan
    Main Class
    Archer Lv 50
    Square needs to do something or game will die really fast
    (0)
    hires.jpg

  3. 05-16-2012 08:47 PM

  4. #723
    Player
    Yves's Avatar
    Join Date
    Mar 2011
    Posts
    556
    Character
    Bubble Yum
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Amage View Post
    Square needs to do something or game will die really fast
    Wow. Is that a Pillman lookalike in your signature? Or is this some rare footage when he was in NWJP with Pegasus Kid/Benoit?
    (0)

  5. #724
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by HiirNoivl View Post
    One year... hm... I think this is the longest necrobump I've seen in a while
    Uh, I made this thread on 3/25/2012 :<
    (0)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  6. #725
    Player
    Hachi-Roku's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    123
    Character
    Isilgeim Ahtsaeswyn
    World
    Excalibur
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Yves View Post
    Wow. Is that a Pillman lookalike in your signature? Or is this some rare footage when he was in NWJP with Pegasus Kid/Benoit?
    That's Kenny Omega, I think.
    (0)

  7. #726
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Thanks for the bumps guys!

    But lets keep the thread on topic please
    (0)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  8. #727
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by ThePatriarch View Post
    Uh, I made this thread on 3/25/2012 :<
    For some reason I read the last post as 2011. Sorry about that.
    (0)

  9. #728
    Player
    stanleyyoung's Avatar
    Join Date
    Apr 2012
    Location
    ul dah
    Posts
    217
    Character
    Stanley Young
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by HiirNoivl View Post
    For some reason I read the last post as 2011. Sorry about that.
    An idea to throw out there, how about lottery spwan nm's from the open world one's we have now!
    (0)

  10. #729
    Player
    ThePatriarch's Avatar
    Join Date
    Mar 2011
    Posts
    537
    Character
    The Patriarch
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by stanleyyoung View Post
    An idea to throw out there, how about lottery spwan nm's from the open world one's we have now!
    Thanks sir, but this idea has been talked about many many times throughout this long thread!

    I am all for lottery spawns, as that is an aspect of FFXI I loved. Just the respawn timers need to be raised, albeit not to incredible times between respawns... but not 2-5 minutes. Notorious Monsters should be rare, and cause excitement when they are seen unclaimed. Not boring regular monsters that everyone passes by.
    (1)
    Bring Quality Notorious Monsters to FFXIV!

    http://forum.square-enix.com/ffxiv/threads/40738-Highly-Notorious-Monstersz


  11. #730
    If this new art is of 'Ultima Weapon' instead of a different style of Bahamut, they could make it work like VII's Ultima Weapon fight (which they somewhat incorporated into XI with Sandworm, Dark Ixion and the VNM Yilbegan) where it's a world spawn (minus VNM version) but it travels through zones and while you can attack it, it'll run away from you (Ixion) unless you use a specific item to keep it in place and claim it.

    Much like in VII Ultima Weapon will fight then run away after x damage and go to a random location (or straight to where the ancient forest is iirc, but I hate that game so I may have forgotten) and be the final showdown, so whoever gets the ultimate claim at it's 'resting spot' will be the victorious party, unless the alliance system is implemented at that point in time.
    (0)

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