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  1. #11
    Player
    Darkillumina's Avatar
    Join Date
    Feb 2012
    Posts
    234
    Character
    Konstantine Porphyrogenitos
    World
    Balmung
    Main Class
    Gladiator Lv 50
    The fight is easy as long as your mages aren't gimp. The problem is most mages are used to face-rolling something in a safe spot and thus can't pay attention to the battle-log if their life depended on it. This battle is neat because it actually forces them to move around and actually you know, pay attention.

    This is also why most still have issues with Garuda.

    This isn't really challenging content if your group is communicating with each other and discussing strategy and not playing the blame game which many PUGS do. Gear doesn't really play a huge part here though NVD does have a pretty high evasion rate so make sure you bring some accuracy and magic accuracy gear.

    I'm glad SE added some challenge to this fight and didn't make it a straight blitzkrieg. It just takes solid teamwork as any proper game should. Latency isn't really a issue in this fight either which is great. I'm sure hardmode will have attacks that hit harder and will be prone to lag issues but I'm happy SE didn't rely on fake difficulty for the Easy mode fight which is a huge plus. It promotes active game design that doesn't rely on latency to make the fight difficult.
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    Last edited by Darkillumina; 07-31-2012 at 04:32 PM.