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Thread: MMO on Rails

  1. #31
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    Nonsensicles's Avatar
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    Styrigeim Hyrtraelwyn
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    Quote Originally Posted by bobbygunz View Post
    Yoshi said they were going to take a "Conductors" approach to FFXIV.

    I guess this means they will usher you through various quest hubs to level cap?
    Yes. Lots of guessing on your part, but somewhere on the way you seem to have gotten lost and forgot it was just guessing.

    'Conductor' to me means someone who facilitates you getting to where you want to go, but you still have to choose your own final destination and work out a lot of other details and detours on the way. And a public transport system is never the only option.

    Quote Originally Posted by bobbygunz View Post
    I think it's pretty rich how in that same China Joy interview, Yoshi P waives off ArcheAge as "just another Korean MMO"
    'Q: Going up against heavy hitters such as Blade & Soul and ArcheAge, how will Final Fantasy XIV stand out?
    A: Final Fantasy XIV has a more unique game history and culture, which is a big factor *refers to Final Fantasy 8, Faye Wong singing “Eyes on Me”*. Korean MMORPGs focus too much on the game itself, but not about the real life culture surrounding it.'

    Nope. Not seeing that in there at all. You're just wilfully misinterpreting things, aren't you?
    (6)

  2. #32
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    Masamune1004's Avatar
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    But Rokien, I thought you wanted trains
    (5)

  3. #33
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    TokyieRage's Avatar
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    I noticed Rokien likes to start threads and never reply to the people in it. Is it your goal to make as many pointless threads as possible?
    (4)

  4. #34
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    Quote Originally Posted by Nonsensicles View Post
    Yes. Lots of guessing on your part, but somewhere on the way you seem to have gotten lost and forgot it was just guessing.

    'Conductor' to me means someone who facilitates you getting to where you want to go, but you still have to choose your own final destination and work out a lot of other details and detours on the way. And a public transport system is never the only option.



    'Q: Going up against heavy hitters such as Blade & Soul and ArcheAge, how will Final Fantasy XIV stand out?
    A: Final Fantasy XIV has a more unique game history and culture, which is a big factor *refers to Final Fantasy 8, Faye Wong singing “Eyes on Me”*. Korean MMORPGs focus too much on the game itself, but not about the real life culture surrounding it.'

    Nope. Not seeing that in there at all. You're just wilfully misinterpreting things, aren't you?
    With all due respect (i.e., no respect), there's not much wilfull misinterpretation going on. All I did was paraphrase his attitude into words. You can't just lump Blade & Soul and Archeage into one group (Korean MMO) and treat them as identical and as just one-dimensional games. Korean MMORPG isn't exactly a genre.

    I think it really shows a lot of ignorance to treat them as the same, since they are diamterically opposed in terms of subgenre (one is a theme park, the other a sandbox). So when I say he waives them off, there is actually a lot of validity to that claim, since it's obviously what he's doing.

    If you read some articles on game-design by Jake Song (the director of ArcheAge) and compare it to Yoshi's blase approach, then you will see how far Yoshi falls short, and it comes across as arrogant to people who are up-to-date on other upcoming MMOs when Yoshi makes a throwaway phrase about korean MMORPS being all the same.

    Last time i checked, FFXIV didn't have non-instanced house-building, shipbuilding, siege warfare, swimming, non-instanced airships, and multiple mounts (which can jump AND fight with you). Archeage does have those things. So he should be a little modest in the future, that's all.
    (0)


  5. #35
    Player
    Asiaine's Avatar
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    We need rails. There are many people who are finding existing content very challenging. Also, many people finding 'what to do next' extremely challenging and difficulty.

    Think of how many times you were in a party to start a quest, but someone did not finish the pre-requisites.

    Need big glaring words to appear in front of you: YOU MUST GO <HERE>. DO not ask for a party. You not need a party yet!

    And this will help those who do not need 'rails', as it means they will not have to wait around for others to finish the pre-reqs.

    OR.....
    We train everyone to read and do critical thinking?
    (1)

  6. #36
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    yukikaze_yanagi's Avatar
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    Quote Originally Posted by bobbygunz View Post
    I think it's pretty damn rich, though, how in that same China Joy interview, Yoshi P completely shrugs off ArcheAge as "just another Korean MMO", when in reality, it looks to be the only upcoming game which really invests time into developing content where players can create gameplay around what THEY want to do, not just what the game tells them to.
    That's the definition of sandbox, and we know this game is in direction of theme park.
    Btw, sandboxes aren't wonderful all they time: they are very difficult to balance and if something goes wrong, the game will folllow. that's a reason why sandbox are so few
    (2)

  7. #37
    Player
    indira's Avatar
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    Indira Cliodhna
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    sandboxes aren't wonderful all they time: they are very difficult to balance and if something goes wrong, the game will folllow. that's a reason why sandbox are so few
    sandboxes dont give instant gratification is why there so few of them alot of people want things for everything they do, with themeparks either hold your hand or give you stuff for doing anything
    (1)

  8. #38
    Player Alerith's Avatar
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    Ummm.....

    If this is gonna be a toggled feature, even with only a button that says "Check this to not bug the shit out of me ever again", then what's the harm? People who need direction will have it, people who like to wing it will still be permitted to do so.

    God forbid there be options for people who aren't as intuitive as the rest of us.
    (0)

  9. #39
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    Renshi's Avatar
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    An MMO on Ruby on Rails would be nice~

    NOT
    (0)

  10. #40
    Player
    Seif's Avatar
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    Quote Originally Posted by Lum View Post
    This game is already on rails. We have a journal and map showing the very spot to go. Can it get any easier?
    My thoughts exactly. These flashing arrows everywhere make listening to NPCs completely pointless and they take away all exploration and adventure from the game.

    Also they ruin the community. There is nothing on the game for us to figure out or talk about here. The depth is skin deep.
    Compare this to Monster Hunter 3 for example that has an awesome community and it's not even an MMO. Mh threads are stock full of strategies and crafting knowledge.

    None of that is in XIV as absolutely every activity boils down to:

    1) follow the marker
    2) hit the action button until the activity be it combat or cooking is over


    Repeat the same thing endlessly.
    (2)

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