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Thread: MMO on Rails

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  1. #1
    Player
    AmyNeudaiz's Avatar
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    Adahna Serafi
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    Seriously dude it's like you think the devs are retarded.

    Do you Seriously think they are going to make it an MMO on rails?

    What this says is that they are going to make things more clear as to what you should be doing as apposed to how it is now that you just jump in and don't know what the F--- to do.
    (12)

  2. #2
    Player
    DarthTaru's Avatar
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    I just like MMO's to allow lots of freedom that results in unexpected and (even) unintended consequences. It gives games replay value. It's much easier to get burned out on a game that's on rails (or content on rails, Aurum Vale, Cutters, etc) than a game that simply gives you a world with a few rules (like gravity!) and then lets the chips fall where they may.
    (2)

  3. #3
    Player
    Lum's Avatar
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    Moe Jax
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    This game is already on rails. We have a journal and map showing the very spot to go. Can it get any easier?
    (11)

  4. #4
    Player Denmo's Avatar
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    Denmo Mcstronghuge
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    Quote Originally Posted by Lum View Post
    This game is already on rails. We have a journal and map showing the very spot to go. Can it get any easier?
    Technically, on-rails means the game forces you to go in one direction.

    The journal guides you, but it's certainly not forcing you.
    (7)

  5. #5
    Player
    Dawiichan's Avatar
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    Mijin Gakure
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    How about you quote the whole thing and not just a part of it?

    "We will have a strong in-game guide, making sure players know where to go and what activities are there to do once they enter a new map." http://www.mmoculture.com/?p=3030

    Never knew a guide forced you to do something.
    (9)
    Last edited by Dawiichan; 07-30-2012 at 03:18 AM.

  6. #6
    Player
    yukikaze_yanagi's Avatar
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    Yuki Ynagi
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    Oh look, Rokien jump on the first phrase out of context, as he did in the very same topic he found it... Quote for thruth

    Quote Originally Posted by Dawiichan View Post
    How about your quite the whole thing and not just a part of it?

    "We will have a strong in-game guide, making sure players know where to go and what activities are there to do once they enter a new map." http://www.mmoculture.com/?p=3030

    Never knew a guide forced you to do something.
    (4)

  7. #7
    Player
    xXHalloweenTrixXx's Avatar
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    Fei Fenris
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    Quote Originally Posted by Dawiichan View Post
    How about you quote the whole thing and not just a part of it?

    "We will have a strong in-game guide, making sure players know where to go and what activities are there to do once they enter a new map." http://www.mmoculture.com/?p=3030

    Never knew a guide forced you to do something.
    So true haha.
    (1)

  8. #8
    Player
    yoshikwalla's Avatar
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    Edge Faire
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    A good MMO has a direction. Even sandbox games have directions. Mabinogi has the destiny system and a series of quests that get you started on your build before going into the main story and other things. Even Ultima Online revamped its new user experience to point the character in the right direction.

    The fact is, we've been going on-rails this whole time. Go through main scenario quests, do grand company quests, get to level 50. All MMORPGs have rails, one way or another.

    However, Just because 2.0 has a direction doesn't mean that there will be just ONE direction. The good thing about FFXIV right now is that there are a lot of paths that cross. Starting city, profession, job, grand company, among other things. We don't just have one rail - we have a lot of them. Simply by switching jobs, you can go through another path you just opened up.

    Skyrim is on-rails to an extent, too. You start out, go through a tutorial, become the thane of whiterun, go to the greybeards, get helped by the blades, beat Alduin. That doesn't mean it's the only rail you go on considering the amount of questlines there are.

    A good game doesn't just have one set guidelines - it has tons. Final Fantasy XIV has lots of em and 2.0 will have them, and more.

    And why not show the stuff that you can do when you enter a map? That isn't on-rails. It's an opportunity to see what paths you can go. You can pick what you want to do as a low-levelled Marauder when you go up, then come back after you get to level 50 WAR as a low-levelled Thaumaturge and pick what you want to do next.

    FFXIV isn't just on-rails. It has too many, and that's why it'll make a great open-world game.


    ----


    Oh, why am I thinking. This is a Rokien thread.
    (7)
    Last edited by yoshikwalla; 07-29-2012 at 04:45 PM.

  9. #9
    Player
    Mudd's Avatar
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    Mudd Vader
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    Okay. Now I see why people don't enjoy your posts all that much. I never had a problem, but seeing how you took this from that other thread and needed to make a whole other thread about it gives me a decent idea of the problem.
    (2)

  10. #10
    Player
    Emulord's Avatar
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    Micha'el Mulord
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    I don't even know why I got confused and I read MMO on Railroads.

    Sigmund Freud (Can I have it?)
    (0)
    Last edited by Emulord; 07-31-2012 at 12:35 AM.
    FFXIV - Actu / Let's Play: www.emulord.com
    (Micha'el Mulord, serveur Ragnarok)

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