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  1. #1
    Player
    Reika's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    So ignoring posts from the crazy lady who only likes to shoot missles at people, I once again reiterate that Anti-RMT countermeasures should be removed.

    Comprehensive reasons:

    1. It only hurts the normal player who wants to gather for his/her craft or friends crafts.
    2. RMT get around it by having multiple characters to gather with. thus still getting more materials than the normal player
    3. Anyone can get around it by having multiple characters to gather with. thus still getting more materials than the normal player
    4. If everyone can gather what they and/or their friends need, who will buy from possible RMT? So how will they make money in the real world if no one needs to buy their product in this virtual world?

    Reasons to keep Anti-RMT countermeasures

    1. Because the crazy lady said so.
    (0)

  2. #2
    Player
    Xenor's Avatar
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    Mar 2011
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    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Reika View Post
    So ignoring posts from the crazy lady who only likes to shoot missles at people, I once again reiterate that Anti-RMT countermeasures should be removed.
    Man, you are [fill in the blank (begins with "r"), I don't want my post deleted!].

    The main reason item limits exist is for the benefit of the economy. Making gathering unappealing to RMT is a side effect of this. SE really should have been more careful with how they answered this topic to prevent people like you who haven't got a clue talking about shit they don't understand.

    Peregrine has figured you out quite well. You're a smith who wants cheap ore and this crusade against gathering fatigue is the result of that. Grab that pickaxe of yours and hit some rocks. You might begin to understand some day.
    (3)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  3. #3
    Player
    Tiraelina's Avatar
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    Mar 2011
    Posts
    476
    Character
    Tiraelina Kyara
    World
    Sargatanas
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Xenor View Post
    Man, you are [fill in the blank (begins with "r"), I don't want my post deleted!].

    The main reason item limits exist is for the benefit of the economy. Making gathering unappealing to RMT is a side effect of this. SE really should have been more careful with how they answered this topic to prevent people like you who haven't got a clue talking about shit they don't understand.

    Peregrine has figured you out quite well. You're a smith who wants cheap ore and this crusade against gathering fatigue is the result of that. Grab that pickaxe of yours and hit some rocks. You might begin to understand some day.
    Yeah you see unlike most players, DoL was my main until i got tired of being shafted by pointless mechanics. Straw man more.
    (0)

  4. #4
    Player
    Xenor's Avatar
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    Mar 2011
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    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Tiraelina View Post
    Yeah you see unlike most players, DoL was my main until i got tired of being shafted by pointless mechanics. Straw man more.
    When DoL is your main class in an MMO you're playing the wrong game. You should give Farmville a try. DoL is a support class. It supports your crafting or it supports everything else via gil.

    I think SE was wrong to make DoL and M their own classes to begin with, it's why the story missions are boring and lack challenging fights. I hope the new development team stops treating them all as equals. And that doesn't mean you can't give them content either!
    (2)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  5. #5
    Player
    Join Date
    Mar 2011
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    1,651
    Quote Originally Posted by Xenor View Post
    When DoL is your main class in an MMO you're playing the wrong game. You should give Farmville a try. DoL is a support class. It supports your crafting or it supports everything else via gil.

    I think SE was wrong to make DoL and M their own classes to begin with, it's why the story missions are boring and lack challenging fights. I hope the new development team stops treating them all as equals. And that doesn't mean you can't give them content either!
    Traitor! I will END you!
    Nah, Xenor my man. See, he gets it and he's all about THE PRECIOUSS.
    (0)

  6. #6
    Player
    Kaedan's Avatar
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    Mar 2011
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    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Reika View Post
    So ignoring posts from the crazy lady who only likes to shoot missles at people, I once again reiterate that Anti-RMT countermeasures should be removed.

    Comprehensive reasons:

    1. It only hurts the normal player who wants to gather for his/her craft or friends crafts.
    2. RMT get around it by having multiple characters to gather with. thus still getting more materials than the normal player
    3. Anyone can get around it by having multiple characters to gather with. thus still getting more materials than the normal player
    4. If everyone can gather what they and/or their friends need, who will buy from possible RMT? So how will they make money in the real world if no one needs to buy their product in this virtual world?

    Reasons to keep Anti-RMT countermeasures

    1. Because the crazy lady said so.

    I laughed at this post:

    1. No, it actually helps the community as a whole while also discouraging RMT.
    2. This is like saying, "People who want to fish over the limit of their license can get around it by using their friend's license". Just because they can circumvent it to a small extent (not to mention costs them another account), doesn't mean the rule in place is bad.
    3. See #2
    4. Everyone doesn't get materials from their friends. Many people use the market (you know, the thing designed for buying/selling), and flooding it with materials would be catastrophic. The RMT would get their Gil, and players will buy it because the economy would super-inflate. Additionally, by this reasoning, there shouldn't be RMT in any other MMO that doesn't have gathering restrictions... which is utterly and completely not true.

    You are looking at this from a "me, me, me!" standpoint, when you need to be looking at the big picture. It's the same reason why when people are kids and scream, "Mommy, buy me everything I want", parents don't just go ahead and do so.
    (1)

  7. #7
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Kaedan View Post
    I laughed at this post:

    1. No, it actually helps the community as a whole while also discouraging RMT.
    2. This is like saying, "People who want to fish over the limit of their license can get around it by using their friend's license". Just because they can circumvent it to a small extent (not to mention costs them another account), doesn't mean the rule in place is bad.
    3. See #2
    4. Everyone doesn't get materials from their friends. Many people use the market (you know, the thing designed for buying/selling), and flooding it with materials would be catastrophic. The RMT would get their Gil, and players will buy it because the economy would super-inflate. Additionally, by this reasoning, there shouldn't be RMT in any other MMO that doesn't have gathering restrictions... which is utterly and completely not true.

    You are looking at this from a "me, me, me!" standpoint, when you need to be looking at the big picture. It's the same reason why when people are kids and scream, "Mommy, buy me everything I want", parents don't just go ahead and do so.
    You must not have friends, because i've recieved over 11 stacks of iron nugget making materials, and over 7 stacks of iron nuggets from friends. And i am pretty sure I have in turn given away more materials than you could even Imagine. I would have over 10mil gil if I had just sold it all, for the prices they run for.
    (0)
    Last edited by Reika; 04-08-2011 at 02:45 PM.

  8. #8
    Player
    Kaedan's Avatar
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    Mar 2011
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    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Reika View Post
    You must not have friends, because i've recieved over 11 stacks of iron nugget making materials, and over 7 stacks of iron nuggets from friends. And i am pretty sure I have in turn given away more materials than you could even Imagine. I would have over 10mil gil if I had just sold it all, for the prices they run for.

    Good for you...?

    This matters how? Oh right... you and your friends are the only ones who play FFXIV. >.>
    (0)

  9. #9
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    Join Date
    Mar 2011
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    Quote Originally Posted by Reika View Post
    You must not have friends, because i've recieved over 11 stacks of iron nugget making materials, and over 7 stacks of iron nuggets from friends. And i am pretty sure I have in turn given away more materials than you could even Imagine. I would have over 10mil gil if I had just sold it all, for the prices they run for.
    So you think you're a smith.
    http://files-cloud.enjin.com/46183/m...ull/103932.jpg
    (0)