GRimm undersstand one thing. THer ei n no one dev team that can work on single aim. There are alot of teams, each have a goal set, and they work on it. WHile one works on reworking combat, other works on events, other ones work on story and quests and so. not everyone there is [rogramer. they have storywriters, graphics, and such. After base of engine is ready, you actually need more of those 'other' people than actual coders and programmers. So all the shouts "stop working on this and that and fix this and something other" does not have any sense. IF they all work on single thing they would actually get in each other way, crreating bad and buggy code. Let them work, and wait. Writing a program is not like digging hole. more people not alway make for faster effect. In this case more people means they might work on more objectives.