Quote Originally Posted by GreyJorildyn View Post
This post is I dun even know...
It's the extent of where +Enmity can be added, that doesn't deface the value of other sources of Enmity (IE: Damage/WS) in turn defacing the value of the added Enmity to begin with. Frankly unless your going for a more defensive setup you lose wayyyy too damn much potential equipping HDL.

In my case wearing a full HDL set I lose

-50 STR
-35 MND
-8 DEX
-90 Evasion

And gain

+4 VIT
+42 DEF
+115 Enmity = 11.5% Enmity increase

Knocking my stats down so much for a slight enmity/defense boost is really counterproductive considering Voke, Rampart, and Flash ARE NOT our main nor primary source of Hate generation. Even swapping out my Electrum Gorget +1 and STR rings +1 for Acc on Garuda knocked my auto attack damage about 40 or 50 points, dropping my main damage modifiers down to the 250 range would be catastrophic to my damage and hate generation, in turn making that little 11.5% boost lose face value.

IE:
Sword hits Ifrit with Gorging blade for 500.
Sword equips full HDL armor.
Sword hit's Ifrit with Gorging blade for 400.

400 * 11.5% = 46 + 400 = 446 (-54 enmity from previous setup)

The WS numbers arn't based on any actual math however so the loss would probably be far greater than that given in the example mind you. You also must consider auto-attack damage, combo modifiers (which amplifies enmity produced by damage), and Accuracy (missing = no Enmity gained yada, yada, yada) otherwise you just throw the whole point of added +Enmity out the window.