Quote Originally Posted by Ronik View Post
Did you even read my post? It's like the entire thing went over your damned head. Do you still not understand how accuracy is as immensely useful and potent a tanking stat as enmity is?

Also, why are you making the claim that WAR is a "damage dealer first and a tank second"? There is absolutely NO indication of that being even remotely true: in fact, I would go as far to say that you're flat-out wrong about this. Here is the official class description for WAR on the lodestone page:

"Warriors have the honor of possessing the highest HP of any class or job. Thriving on the enmity of his foes, there is no fiercer fighter on the field of battle."

Now, where in there do you see "damage dealer first" because I *certainly* do not. Oh, wait, it's not there. A WAR's job is to be a balance between taking damage and outputting damage, and the design intent is that accomplishing the former helps to improve the latter. Or did you miss the part where 3 of the 5 abilities unlocked by the WAR class are specifically tanking abilities?

Again, you do not appear to have a clear grasp on either tanking mechanics (have you even attempted Garuda or done any of the relic quest?) nor class design (where the hell are you getting that WAR is primarily a DD?).
Have -you- read any of my other posts? Your posts are filled with nothing but inciting elitist asshole-ism.

Feel free to check my achievements, I've done all the content in the game except for Ifrit Extreme (Have you even attempted this yet?)

After some valid arguments from some of the intelligent members of the Paladin community I can see the strength of Accuracy is much higher than I'd previously thought it. However, Nowhere did I say accuracy was a BAD thing.


Your argument is incredibly flawed and lacks to even acknowledge what the Paladin Lodestone description is.

"The paladin job sacrifices maximum HP, but this is compensated by way of greatly enhanced defense as well as the ability to cast healing magic. Valiant by nature, a paladin can shield his comrades from blows, making him the unyielding rock upon which a party’s defense is built."
Being the FIERCEST FIGHTER on the field sounds quite a bit like damage dealing. Being an Unyielding rock upon which a party's defense is built sounds quite a bit like tanking.


My entire rant is about all of the tank Itemization on Warrior, when it belongs on the -tank- class.
I didn't miss the part where Three out of Five the abilities unlocked on warrior are Tank Abilities, and it makes total sense for an OFFTANK to gain access to these, considering SE's "Vision" laid out in this thread http://forum.square-enix.com/ffxiv/t...764#post449764 It's intended for the warrior to be able to "Throw the attacks back at the boss"(To deal damage) or take a few hits. Paladin is clearly the one envisioned to be the tank. Do I need to link anything else to prove this?

If you're not going to contribute anything to the conversation, or say anything remotely intelligent i'd suggest you go to the general forums to spend your days.