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  1. #11
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Anima View Post
    That's nice, but I thought a lot of it were similar to my Ideas (At least what I had in mind)

    -Samurai deals DPS and can tank through Counterattack abilities (Must not be as good as WAR or PLD)
    -Ninja>> Your Idea is quite nice and throwing weapons is surely nice
    -Thief>> It's a nice Idea, I don't really see the Thief in it though. (Maybe coz I never played XI)
    -Red Mage>> That's what I wrote ?
    -Blue Mage>> Same thing
    -Corsair>> Similar Luck-based skills, I thought it would be fun for COR to have 2 type of ranged weapons.
    -Summoner>> Same
    -Beastmaster>> Yeah, I know but BST has Taming abilities so It could be used in CControl ?

    Green Mage>> Same as my Shaman, just different names
    Chemist>> Not really talking about DoH, just DoW/M Jobs, but that's a really neat Idea !
    Geomancer>> Same as the Sage above 0.0
    Time Mage>> Same as the Sage above, Sage has both xD
    Green Mage is an "official" FF job, while I don't think I've seen Shaman. Also Sage has a bit too many abilities in your version :P Jobs are supposed to be highly specialized. They're also only supposed to have like 3 different damage abilities + upgrades (not counting Weaponskills).
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  2. #12
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Why would I invite one of these instead of WAR/PLD WHM Ranged DD (BLM+BRD) or MNK/DRG for close range stuff
    (0)

  3. #13
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Churchill View Post
    Why would I invite one of these instead of WAR/PLD WHM Ranged DD (BLM+BRD) or MNK/DRG for close range stuff
    PvP, specialized abilities (such as debuffs, other buffs, DoTs, status effects, etc), don't have to follow the metagame...
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

  4. 07-10-2012 06:55 PM

  5. #14
    Player
    Anima's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    519
    Character
    Blazel Nox
    World
    Masamune
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Churchill View Post
    Why would I invite one of these instead of WAR/PLD WHM Ranged DD (BLM+BRD) or MNK/DRG for close range stuff
    Why would I take a Variable PT (PLD WHM BLM MNK MNK DRG, etc) instead of a Class-stacked PT (WAR WHM WHM BLM BLM BLM BLM BRD)?

    Same thing, the more options, the better. ofc, It has to be unique so It doesn't render a Job useless, but It's difficult not to and I don't know If mine does or not, so If you spot one, tell me and I'll fix it ! I'm also having fun after all (lol)

    Quote Originally Posted by SuzakuCMX View Post
    Green Mage is an "official" FF job, while I don't think I've seen Shaman. Also Sage has a bit too many abilities in your version :P Jobs are supposed to be highly specialized. They're also only supposed to have like 3 different damage abilities + upgrades (not counting Weaponskills).

    I got the Idea of Shaman from FF: 4 Heroes of the light I'll change some stuffs.
    (0)
    Last edited by Anima; 07-10-2012 at 07:06 PM.

  6. #15
    Player
    prymortal's Avatar
    Join Date
    Jan 2012
    Location
    Ul'Dah
    Posts
    557
    Character
    Damien Ramirez
    World
    Shinryu
    Main Class
    Archer Lv 60
    im going to be honast, to much to read, but it looks well thought out so i'll give you a like anyway
    (0)

  7. #16
    Player
    Churchill's Avatar
    Join Date
    Jun 2012
    Posts
    513
    Character
    Chad Thunderkoch
    World
    Hyperion
    Main Class
    Marauder Lv 70
    When they release more jobs, inevitably one job will be the best at what it does, rendering other jobs not very important.

    SAM could be the new tank, and DPS could be Musketeer only. That leaves a ton of wasted effort gearing jobs and leveling jobs if only for achievement. (I see this as a relevant problem given how the damage formula works as a lot of gear is not interchangeable between classes, at least from a melding standpoint)

    I'd rather see more capabilities added to what we have than new jobs that exist solely for the reason of having them. FFXI and WoW both suffer from this problem. XI is really bad, some jobs exist for their 2h ability only, though it does a semi-decent (or laughable) job of making content that some jobs excel at while others don't. For the most part though, you're going to grab 2 CORs, 2 BRDs, 2-3 WHMs, WARx2-3 DRKx2-3 and some BLM's and that's the end of your recruitment.

    I understand people want to get all fantasy and play shit they have wet dreams about but from a gaming standpoint the community is going to find what works best and dictate that's what gets used, invited, etc. Then there will be people saying "Make x job stronger, y is too strong" so they nerf y and buff x, "x is too strong, make y stronger!" and the shit just continues. That's if you see changes, some jobs may not even get touched and be relegated for solo play (which isn't really a category of job in 14, as any can solo)

    I think they have a good mix at the moment, and I understand they are adding more and there's nothing I can do about that, but I would be hesitant about wanting such a wide variety of jobs to choose from.
    (0)

  8. #17
    Player
    Anima's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    519
    Character
    Blazel Nox
    World
    Masamune
    Main Class
    Lancer Lv 60
    {Hmmm..} I agree that lots of stuffs can be unbalanced, and I do realize that my suggestion has lots of Jobs xD I was giving Ideas of what I thought could be a good-job Despite that, I feel that we still need Enfeebling Job, Dual/Stealth Job and Crowd Control Jobs.
    (0)

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