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  1. #1
    Player
    Anima's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    519
    Character
    Blazel Nox
    World
    Masamune
    Main Class
    Lancer Lv 60
    Quote Originally Posted by SuzakuCMX View Post
    IMO:
    -> Samurai...
    -> Ninja ...
    -> Thieves ...
    -> Red Mages ...
    -> Blue Mages ...
    -> Corsairs should ...
    -> Summoners are ...
    -> Beastmasters are ...

    Don't like any of your other jobs, really.

    Also missing:
    Arcanist > GREEN MAGE...

    Disciplies of the Hand > CHEMIST...

    Disciples of the Land > GEOMANCER...


    Something > TIME MAGE...
    That's nice, but I thought a lot of it were similar to my Ideas (At least what I had in mind)

    -Samurai deals DPS and can tank through Counterattack abilities (Must not be as good as WAR or PLD)
    -Ninja>> Your Idea is quite nice and throwing weapons is surely nice
    -Thief>> It's a nice Idea, I don't really see the Thief in it though. (Maybe coz I never played XI)
    -Red Mage>> That's what I wrote ?
    -Blue Mage>> Same thing
    -Corsair>> Similar Luck-based skills, I thought it would be fun for COR to have 2 type of ranged weapons.
    -Summoner>> Same
    -Beastmaster>> Yeah, I know but BST has Taming abilities so It could be used in CControl ?

    Green Mage>> Same as my Shaman, just different names
    Chemist>> Not really talking about DoH, just DoW/M Jobs, but that's a really neat Idea !
    Geomancer>> Same as the Sage above 0.0
    Time Mage>> Same as the Sage above, Sage has both xD
    (0)

  2. #2
    Player
    SuzakuCMX's Avatar
    Join Date
    Apr 2011
    Location
    Great Gubal Library
    Posts
    2,034
    Character
    Peach Parfait
    World
    Gilgamesh
    Main Class
    Weaver Lv 70
    Quote Originally Posted by Anima View Post
    That's nice, but I thought a lot of it were similar to my Ideas (At least what I had in mind)

    -Samurai deals DPS and can tank through Counterattack abilities (Must not be as good as WAR or PLD)
    -Ninja>> Your Idea is quite nice and throwing weapons is surely nice
    -Thief>> It's a nice Idea, I don't really see the Thief in it though. (Maybe coz I never played XI)
    -Red Mage>> That's what I wrote ?
    -Blue Mage>> Same thing
    -Corsair>> Similar Luck-based skills, I thought it would be fun for COR to have 2 type of ranged weapons.
    -Summoner>> Same
    -Beastmaster>> Yeah, I know but BST has Taming abilities so It could be used in CControl ?

    Green Mage>> Same as my Shaman, just different names
    Chemist>> Not really talking about DoH, just DoW/M Jobs, but that's a really neat Idea !
    Geomancer>> Same as the Sage above 0.0
    Time Mage>> Same as the Sage above, Sage has both xD
    Green Mage is an "official" FF job, while I don't think I've seen Shaman. Also Sage has a bit too many abilities in your version :P Jobs are supposed to be highly specialized. They're also only supposed to have like 3 different damage abilities + upgrades (not counting Weaponskills).
    (0)

    Peach Parfait/Khulan Angura on Gilgamesh

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