Quote Originally Posted by SuzakuCMX View Post
IMO:
-> Samurai...
-> Ninja ...
-> Thieves ...
-> Red Mages ...
-> Blue Mages ...
-> Corsairs should ...
-> Summoners are ...
-> Beastmasters are ...

Don't like any of your other jobs, really.

Also missing:
Arcanist > GREEN MAGE...

Disciplies of the Hand > CHEMIST...

Disciples of the Land > GEOMANCER...


Something > TIME MAGE...
That's nice, but I thought a lot of it were similar to my Ideas (At least what I had in mind)

-Samurai deals DPS and can tank through Counterattack abilities (Must not be as good as WAR or PLD)
-Ninja>> Your Idea is quite nice and throwing weapons is surely nice
-Thief>> It's a nice Idea, I don't really see the Thief in it though. (Maybe coz I never played XI)
-Red Mage>> That's what I wrote ?
-Blue Mage>> Same thing
-Corsair>> Similar Luck-based skills, I thought it would be fun for COR to have 2 type of ranged weapons.
-Summoner>> Same
-Beastmaster>> Yeah, I know but BST has Taming abilities so It could be used in CControl ?

Green Mage>> Same as my Shaman, just different names
Chemist>> Not really talking about DoH, just DoW/M Jobs, but that's a really neat Idea !
Geomancer>> Same as the Sage above 0.0
Time Mage>> Same as the Sage above, Sage has both xD