


Yep, 'cause tanking changes SO much when you get to 50 (no it doesn't).Coming from someone who isn't a 50 tank?
Yeah the current system "works". I'm not asking it to be easier. It just needs a little fine tuning and research done to find the optimal skills to use. Because trying to keep hate off people spamming BRs on a NM with just Provoke II, Phalanx II and War Drum for a while fight isn't going to happen unless the DDs suck.
Enmity values just need to be changed a bit or provoke needs to give at least some lasting hate value.
Mind getting off your high horse, mr. Level 50? Try timing your skills instead of spamming them. It works quite well.
Mind telling me how you would know ANYTHING BECAUSE YOU HAVEN'T EVER DONE ANYTHING? LOL.



You know, people talk. People see other people in action. People are in linkshells and get involved in linkshell activities even if they aren't 50.
I'm sure those concepts are absolutely alien to such an uber player (that can't even tank properly) like you, but they do exist in reality.
This not to mention that there are level 50 tanks in this very thread that share my same opinion. What dismissive excuse are you going to invent for them?
While enemity is a little wonky (but that's rather evidently more on the mob side than on the side of abilities, as anyone with any extensive experience in tanking would notice), it's still plenty controllable. It can be improved, but in it's basic mechanics, not in the tools, that are plenty, and as they are require TIMING and effective stamina/cooldown management (read: a little bit of skill, that's never bad), instead of just spamming endlessly with no need for planning or skill.
What are you gonna ask next to make life easier? an aggro meter that tells you exactly when to provoke? Scratch that, let's just provoke automatically. God forbid you have to press buttons!
See above. God forbid people have to press buttons. Let's make everything passive![]()
Last edited by Abriael; 03-09-2011 at 03:53 AM.
Oh boy dude you are something else. I never said anything about timing or skill involved I said that provoke isn't good at helping cement hate and hate in general is a little messy but workable.You know, people talk. People see other people in action. People are in linkshells and get involved in linkshell activities even if they aren't 50.
I'm sure those concepts are absolutely alien to such an uber player (that can't even tank properly) like you, but they do exist in reality.
While enemity is a little wonky (but that's rather evidently more on the mob side than on the side of abilities, as anyone with any extensive experience in tanking would notice), it's still plenty controllable. It can be improved, but in it's basic mechanics, not in the tools, that are plenty, and as they are require TIMING (read: a little bit of skill, that's never bad), instead of just spamming endlessly with no need for planning or skill.
Basically the same things you are saying.
But, what I don't understand how you can even argue about experience fighting something that would kill you in 1 hit. Who cares if you can watch someone? You can watch youtube videos of people fighting an NM that doesn't mean you have a clue about what YOU'RE doing.
Most people are horrible anyway and kill NMs with 15 people when it can be done with with like 6~8.
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