Results 1 to 1 of 1
  1. #1
    Player
    Sorel's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    703
    Character
    Sorel Evans
    World
    Ragnarok
    Main Class
    Blacksmith Lv 38

    Thaumaturgy: Blind, Flash, Enlighten, Enshadow

    I believe Thaumaturges can help control enmity by with the addition/adjustment of the following spells.

    Enlighten - Adds astral damage and increases enmity generation for target player(s) attacks. It's hard to ignore someone swinging a shining sword full of righteous justice at you.

    Enshadow - Adds umbral damage and reduces enmity generation for target player(s) attacks. Strike your enemies from the shadows with the shadows, and they'll be dead before they know what killed them.

    Blind - Surrounds the target with shadowy umbral energy, reducing their physical accuracy and reducing your enmity generation. The effect can stack up to 3 times. "Who turned out the lights???"

    Flash - Generates a brilliant burst of astral energy around the target, reducing their physical accuracy and increasing your enmity generation. The effect can stack up to 3 times. Ever had someone shine a flashlight in your face?? It kind of makes you want to kick their butt, doesn't it.

    I believe Thaumaturge is the most appropriate base class to learn these spells from. Depending on which class you are when you have them equipped, the area of effect will change.

    A Gladiator with Enlighten, or a Pugilist with Enshadow would likely only target themselves.

    A Thaumaturge standing at mid-range could target all the melee in front of him with Enlighten, then turn 180 degrees and target the Conjurer and Archer behind him with Enshadow.

    I believe this would add some much needed enmity control and help party dynamics a great deal. It is just a suggestion.
    (0)
    Last edited by Sorel; 03-09-2011 at 05:10 AM.