Quote Originally Posted by Ryans View Post
Whm doesn't have to stay in its "safe" spot for Ifrit. If you memorize the entire arena and know the mechanics of the encounter, a whm can run all over the field and be safe. While I agree that if a melee is below 20% hp that they should avoid the possibility of taking any more damage (because leaving combat for 20 seconds spares a lot more of your total damage than dying and waiting for a revive), but don't act like a whms' job is hard to do. If you want to be considered a good healer, you need to be able to counteract other peoples' stupidity, plain and simple. If you want to be an adequate whm, keep the tank alive.
I don't carry people's stupidity, the tank does. People can be as stupid as they like, but if I run around the field trying to heal them, I'm going to find myself out of range of tank or out of MP or both and then its a wipe.

Don't act like you know how to play WHM.