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  1. #1
    Player
    Hyrist's Avatar
    Join Date
    Oct 2011
    Location
    Next to a dead Snurble.
    Posts
    1,969
    Character
    Lin Celistine
    World
    Goblin
    Main Class
    Dragoon Lv 90
    Can't agree with Hiir.

    Balad, multiple bards or Multiple WHM's - there should be no reason why you are not op top of healing. If you have to cure yourself, you're doing something wrong.

    It's within my capacity to dodge, heal partially with specific abilities (If I have them, usually most DDs will have Pugilist skills for second wind.) And hate tools, failing that, it falls on you to take care of me, not the other way around. My range is tied to my target, your range is evasion only.

    If you have problem keeping people alive in a broad sense, dedicate your healers. One for the tank, and one for the rest. Whoever's on the DD group should side focus buffs like Stoneskin on the target most prone to taking damage to alleviate MP strain. Then you can spot cure as needed.

    I don't play healers in MMOs anymore because of the strain, but the concept has not changed, especially in FFXIV which actually leans a bit more traditional than other MMOs these days.

    You can tell your DDs to pack elixirs all you want, but that goes both ways. If you're having MP troubles, or you are paranoid about going low on MP, use Elixirs liberally.

    Other than that, it falls on the healer to heal. Don't excuse it. If crap goes wrong, crap goes wrong. But if you're playing triage on the onset, you shouldn't be in the fight to begin with.
    (2)

  2. #2
    Player Kerwin's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    1,148
    Character
    Kerwin Nindon
    World
    Balmung
    Main Class
    Weaver Lv 90
    Dear DDs,

    You are expendable compared to keeping the tank and other healers alive.

    You're friend,
    Healers

    P.S. Deal with it.
    (9)

  3. #3
    Player
    Xianghua's Avatar
    Join Date
    Jul 2011
    Location
    Limsa
    Posts
    405
    Character
    Fiona Valencia
    World
    Excalibur
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Kerwin View Post
    Dear DDs,

    You are expendable compared to keeping the tank and other healers alive.

    You're friend,
    Healers

    P.S. Deal with it.
    If you have a healer that needs to have another healer watch them and keep them alive. You seriously need to start playing with better players.
    (5)

  4. #4
    Player Kerwin's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    1,148
    Character
    Kerwin Nindon
    World
    Balmung
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Xianghua View Post
    If you have a healer that needs to have another healer watch them and keep them alive. You seriously need to start playing with better players.
    Simply priorities. Healers take damage sometimes and you have to learn to adjust. Even for other healers.
    (2)

  5. #5
    Player
    Xianghua's Avatar
    Join Date
    Jul 2011
    Location
    Limsa
    Posts
    405
    Character
    Fiona Valencia
    World
    Excalibur
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Kerwin View Post
    Simply priorities. Healers take damage sometimes and you have to learn to adjust. Even for other healers.
    A healer is far more capable of keeping themselves alive then a Dps is.
    Honestly if a healer is taking too much dmg that they need help from another healer? they are most likely doing something wrong.

    Seriously if you have 2 healers in the group and both of them can't keep themselves and everyone else in the party alive. They really we need learn how to play. My group runs with 1 whm for most content and she can easily keep the entire party healed and alive without mp issues. There is no excuse 2 whm can't.

    I'm not saying DD's should not keep themselves alive and don't need to watch what they are doing because they do. taking unnecessary dmg is a dumb thing to do. But as a whm your job is to keep the entire party alive so they can do their job. Failing to do so only brings the entire party down.
    (3)

  6. #6
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Xianghua View Post
    Seriously if you have 2 healers in the group and both of them can't keep themselves and everyone else in the party alive. They really we need learn how to play. My group runs with 1 whm for most content and she can easily keep the entire party healed and alive without mp issues. There is no excuse 2 whm can't..
    Except when the dd who needs the cure for some reason known only to themselves runs all the way over fkn there..........

    As for throwing cures to top of dds hp screw that, use regen. if a dd is taking more damage than regen can keep up with then they're doing something wrong for the most part. yes shit happens and you need the occasional cure but most of the time regen + there self heals second wind necrogenesis etc is enough to keep any dd standing.
    (3)

  7. #7
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    Dear DD,

    Quit sucking so much in Moogle.

    Love me.


    Seriously though...

    Either your party set up has Bards that refuse to AOE Stoneskin in an efficient and organised manner or you are incapable of watching more then one thing at a time and knowing where to stand or not... which is probably why you don't main a Whm.

    I think the general skill of the group that had annoyed you so much that you feel you need to make a forum post instead of directing it at said party is far less then capable.

    You need to work on your skills as a group... who knows... maybe your tank was the one that sucked, maybe the whms did suck... or maybe it was just you, I wasn't there... can't say.

    I can say there is one fight and one fight only that I refuse to 'heal' DD on... and that is Ifrit. Why? Because if I save you each time you get yourself blown up you will never learn to dodge properly. Don't get me wrong... you will get the usual Regen and Stoneskin... but stop acting recklessly and dodge that shite like a solid unit!
    (5)
    Last edited by Niqote; 07-08-2012 at 01:35 AM.

  8. #8
    Player
    Dgsoil's Avatar
    Join Date
    Mar 2012
    Location
    Ul'dah
    Posts
    257
    Character
    C'desh Lios
    World
    Sargatanas
    Main Class
    Rogue Lv 90
    Quote Originally Posted by DeadRiser View Post
    Dear White Mages,

    I can understand healing can become a chore sometimes. I can understand how frustrating it can get when melees take damage they can avoid when they either get hate or whatnot. What confuses me is the fact that half the time, some of you White Mages aren't healing melee DD's at all. I just got out of a random party where I have no choice but to take damage from the Moogle King doing the MRD move. As you can tell by my HP bar in the party member section, I had red HP with no way to heal myself since you did not heal me previosly. Please White mages, your job is to heal the entire party, NOT just the tank. It will be greatly appreciated.

    Thanks,
    All the DD's

    P.S. I've played CNJ and WHM in the past, it's not hard when you have TWO WHM in party... >.>
    Simple solution everyone here seems to be missing for this particular case, if you don't kill MRD before King then he won't spam Moogle-go-round.
    (1)

  9. #9
    Player
    Randelmire's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    342
    Character
    Macaroni Love
    World
    Siren
    Main Class
    Gladiator Lv 80
    Honestly, after reading all the 5 pages, I think the true problem here is that OP never played with good WHMs, or something like that.

    Because I've never seen a WHM that wasn't healing other people.

    (Well, that's not 100% true. Actually, I did it myself, on my first few Ifrit fights, I was a white mage. But it didn't take long to know the fight and to be able to heal others)

    I must also I haven't tried Moogle or Garuda (hard)
    (1)
    Last edited by Randelmire; 07-08-2012 at 02:22 AM.

  10. #10
    Player
    Spy's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    1,200
    Character
    Mini Ninja
    World
    Masamune
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by DeadRiser View Post
    Dear White Mages,

    I can understand healing can become a chore sometimes. I can understand how frustrating it can get when melees take damage they can avoid when they either get hate or whatnot. What confuses me is the fact that half the time, some of you White Mages aren't healing melee DD's at all. I just got out of a random party where I have no choice but to take damage from the Moogle King doing the MRD move. As you can tell by my HP bar in the party member section, I had red HP with no way to heal myself since you did not heal me previosly. Please White mages, your job is to heal the entire party, NOT just the tank. It will be greatly appreciated.

    Thanks,
    All the DD's

    P.S. I've played CNJ and WHM in the past, it's not hard when you have TWO WHM in party... >.>
    That's just a bad whm. Even when my job is to focus on tank, if the DD's are close enough, and the tank is in good standing, I'll toss a cure towards a DD if I can and the other WHM is busy.

    But it helps when the whm I'm pting with is in mumble XD I'm quite good at alternating jobs. Er...but I digress, I'm going off topic.

    Back OT, It's not that hard to keep the DD's healed up...if NOTHING else, toss a regen on them or something; low mana cost and quick cast/cooldown time. However, the only time I'll struggle to heal a DD is if they run out of range in, let's say, Ifrit....I wont leave my post and risk getting killed (which would ultimately lead to the party's wipe if the other whm or another raiser isn't fast enough at raising me) when it's possible to keep them alive if they just come back. I know they'll have to run out of range because of cracks, but I've had some people run out of range and stay out of range even when it was safe.

    Another way I'll let a DD die is if by healing them, it puts the rest of the group in danger OR if the tank is at greater risk. As a DD-player as well as whm, I'm ok with dieing if the tank lives. It's much easier to save a fight by raising a DD than a tank.

    meh I'm rambling now...sorry ^^;
    tl;dr version: As a whm I'll make sure the DD's are healed, unless it threatens the success of the fight....that whm was just lazy.
    (0)
    つ ◕_◕ ༽つ Tackle box or riot! つ ◕_◕ ༽つ

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