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  1. #1
    Player
    Req's Avatar
    Join Date
    Apr 2011
    Posts
    756
    Character
    Rusalka Camenae
    World
    Gilgamesh
    Main Class
    Carpenter Lv 80
    To all the people dying to the astral flow, try increasing your damage output, the optimal jumps you want is 2 or less. If she jumps more than that you are pretty much doing the fight wrong because every time she jumps and uses her wide range AoE its like multiple plumes blowing up on each pillar. Any reasonable DD should be able to get down plumes two times.

    If you can prevent her from jumping more than twice and you can get the plumes down flawlessly each time they jump (Which any half decent group should be able to ) You will have all 4 pillars maxed out going into astral flow plumes. This gives you alot of breathing room because even if you have multiple plumes blow up on 2-3 pillars everyone in the party will survive if they have a stoneskin up.

    And that is it for todays rendition of the "Requiem is better than everyone else that plays this game so listen to his tips and tricks" happy hour
    (1)

  2. #2
    Player
    Forerunner's Avatar
    Join Date
    Jun 2011
    Location
    Reach
    Posts
    536
    Character
    Danny Leonhart
    World
    Zodiark
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Req View Post
    And that is it for todays rendition of the "Requiem is better than everyone else that plays this game so listen to his tips and tricks" happy hour
    This made me chuckle, +1 good sir.
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    548
    Quote Originally Posted by Req View Post
    To all the people dying to the astral flow, try increasing your damage output, the optimal jumps you want is 2 or less. If she jumps more than that you are pretty much doing the fight wrong because every time she jumps and uses her wide range AoE its like multiple plumes blowing up on each pillar. Any reasonable DD should be able to get down plumes two times.

    If you can prevent her from jumping more than twice and you can get the plumes down flawlessly each time they jump (Which any half decent group should be able to ) You will have all 4 pillars maxed out going into astral flow plumes. This gives you alot of breathing room because even if you have multiple plumes blow up on 2-3 pillars everyone in the party will survive if they have a stoneskin up.

    And that is it for todays rendition of the "Requiem is better than everyone else that plays this game so listen to his tips and tricks" happy hour
    We all know that. Now try to teach a donkey to sing.. That's where the problem lies.
    (0)

  4. #4
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Req View Post
    every time she jumps and uses her wide range AoE its like multiple plumes blowing up on each pillar.
    I thought (at least I read somewhere) that when she teles if your tank positions himself between Garuda and a pillar then the pillar doesn't take any damage. At least I've been doing that, maybe I'm wrong.

    Edit: I'm also tempted to try a more melee-orientated approach like I've seen in many videos, but just wondering about the melee resistant garuda clone and how people deal with it.
    (0)
    Last edited by Alkimi; 07-06-2012 at 07:58 PM.

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    202
    Quote Originally Posted by Alkimi View Post
    Edit: I'm also tempted to try a more melee-orientated approach like I've seen in many videos, but just wondering about the melee resistant garuda clone and how people deal with it.
    MNK w/ elemental fist can damage the melee resistant clone. (Chirada)
    (0)
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