I don't see the problem if quest chaining it's made good.
WoW in years got better with quests, and with cataclysm did a great job chaining quest with a real story (not counting the entire indiana jones trilogy...). If they manage to write quests like star onion brigade, i'm up with it.
also, i don't find anything spectacular in leves story-wise, rokien. They have the lamest story ever, if people actually read them :|
I swear, if I was a mod, the ban stick would've been used by now.
There's a difference between Quality threads and Quantity threads... Just spamming the Front boards with pointless/random/meaningless threads just to have your name up their in shining light, doesn't make all your threads the almighty threads of the FFXIV boards. Everyone else's threads are from different people, and the reason you got the reputation you have now is because you make countless amounts of threads then whine about them.
Rokien Simulation thread [IMG] please
Edit: Also, if you look at the JP Forums they barely create new threads, they just use the same threads for their posting, and add new Threads when its needed, NA forums has a bad habit of making threads![]()
One of the biggest complaints about this game was the lack of quest progression.
As far as I know, the dev team want to make this game feel like a final fantasy console rpg title, but with all the mmo aspects in it. I come to this conclusion from reading a number of E3 interviews.
I can't even begin to understand why the OP is against this. Everyone who visit this thread is probably dumber from trying to understand why..I give up
Last edited by Andrien; 07-04-2012 at 04:21 AM.
Because Quest Progressing in most MMOs are horrendously done. Period lol. People were lapping up SWTOR's quest progression like a 20$ hooker, however they then realized how lazy they got with it after the initial quest lines. The main problem with it is not because it hands you xp...it's because in pretty much every MMO that utilize it, it's essentially what we have now in terms of Guildleves.One of the biggest complaints about this game was the lack of quest progression.
As far as I know, the dev team want to make this game feel like a final fantasy console rpg title, but with all the mmo aspects in it. I come to this conclusion from reading a number of E3 interviews.
I can't even begin to understand why the OP is against this. Everyone who visit this thread is probably dumber from trying to understand why..I give up
The story is mediocre or non-existent or poorly presented that you're better off just skipping it and only in it for the exp. (Means to an end.)
The other thing is, a lot of people said SE would do Side-Quests differently from other MMOs since SE tend to focus on story. Yeah the side-quests were more interesting than any other MMOs, however the problem is the game's mechanics didn't allow you to fully enjoy it, as in they were introduced far too late for many people or completely skipped due to powerleveling. (excluding ones that give you decent items like free food now that it has a use)
Last edited by Elexia; 07-04-2012 at 04:42 AM.
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