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  1. #11
    Quote Originally Posted by Andrien View Post
    One of the biggest complaints about this game was the lack of quest progression.

    As far as I know, the dev team want to make this game feel like a final fantasy console rpg title, but with all the mmo aspects in it. I come to this conclusion from reading a number of E3 interviews.

    I can't even begin to understand why the OP is against this. Everyone who visit this thread is probably dumber from trying to understand why..I give up
    Because Quest Progressing in most MMOs are horrendously done. Period lol. People were lapping up SWTOR's quest progression like a 20$ hooker, however they then realized how lazy they got with it after the initial quest lines. The main problem with it is not because it hands you xp...it's because in pretty much every MMO that utilize it, it's essentially what we have now in terms of Guildleves.

    The story is mediocre or non-existent or poorly presented that you're better off just skipping it and only in it for the exp. (Means to an end.)

    The other thing is, a lot of people said SE would do Side-Quests differently from other MMOs since SE tend to focus on story. Yeah the side-quests were more interesting than any other MMOs, however the problem is the game's mechanics didn't allow you to fully enjoy it, as in they were introduced far too late for many people or completely skipped due to powerleveling. (excluding ones that give you decent items like free food now that it has a use)
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    Last edited by Elexia; 07-04-2012 at 04:42 AM.