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  1. #1
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Sephrick View Post
    I was being sarcastic.
    Some people missed that.
    (1)

  2. #2
    Player
    Aistaraina's Avatar
    Join Date
    Mar 2011
    Posts
    335
    Character
    Aistaraina Lanae
    World
    Excalibur
    Main Class
    Bard Lv 66
    Quote Originally Posted by Sephrick View Post
    I was being sarcastic.
    Sarcasm, on the internet? Really?
    (0)

  3. #3
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quest chaining is awesome. In fact, I hope there are no standalone quests. I hope every single quest leads into another one, somewhere in the game world. Even if it means doing 15 quests in Ul'dah before going to a single quest in Nanawa that leads to a series of four quests in Limsa that eventually ends in Mor Dhona.
    (6)

  4. #4
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    I'm all for quest chaining. Yes, even though all you're still doing is wanton slaughter of innocent monsters, it at least gives you an illusion that all that stuff is being killed for a purpose.
    (2)

  5. #5
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    I don't see the problem if quest chaining it's made good.
    WoW in years got better with quests, and with cataclysm did a great job chaining quest with a real story (not counting the entire indiana jones trilogy...). If they manage to write quests like star onion brigade, i'm up with it.
    also, i don't find anything spectacular in leves story-wise, rokien. They have the lamest story ever, if people actually read them :|
    (1)

  6. #6
    Player
    HamHam's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah, Eorzea
    Posts
    250
    Character
    Hamtaro Kakamaro
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    I swear, if I was a mod, the ban stick would've been used by now.
    (3)

  7. #7
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Quote Originally Posted by HamHam View Post
    I swear, if I was a mod, the ban stick would've been used by now.
    Ya, they should ban all the people who just hate on others.
    (0)

  8. #8
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    One of the biggest complaints about this game was the lack of quest progression.

    As far as I know, the dev team want to make this game feel like a final fantasy console rpg title, but with all the mmo aspects in it. I come to this conclusion from reading a number of E3 interviews.

    I can't even begin to understand why the OP is against this. Everyone who visit this thread is probably dumber from trying to understand why..I give up
    (0)
    Last edited by Andrien; 07-04-2012 at 04:21 AM.

  9. #9
    Quote Originally Posted by Andrien View Post
    One of the biggest complaints about this game was the lack of quest progression.

    As far as I know, the dev team want to make this game feel like a final fantasy console rpg title, but with all the mmo aspects in it. I come to this conclusion from reading a number of E3 interviews.

    I can't even begin to understand why the OP is against this. Everyone who visit this thread is probably dumber from trying to understand why..I give up
    Because Quest Progressing in most MMOs are horrendously done. Period lol. People were lapping up SWTOR's quest progression like a 20$ hooker, however they then realized how lazy they got with it after the initial quest lines. The main problem with it is not because it hands you xp...it's because in pretty much every MMO that utilize it, it's essentially what we have now in terms of Guildleves.

    The story is mediocre or non-existent or poorly presented that you're better off just skipping it and only in it for the exp. (Means to an end.)

    The other thing is, a lot of people said SE would do Side-Quests differently from other MMOs since SE tend to focus on story. Yeah the side-quests were more interesting than any other MMOs, however the problem is the game's mechanics didn't allow you to fully enjoy it, as in they were introduced far too late for many people or completely skipped due to powerleveling. (excluding ones that give you decent items like free food now that it has a use)
    (0)
    Last edited by Elexia; 07-04-2012 at 04:42 AM.

  10. #10
    Player
    Ruisu's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    1,164
    Character
    Rui Oran
    World
    Faerie
    Main Class
    Pugilist Lv 76
    Quote Originally Posted by Elexia View Post
    Because Quest Progressing in most MMOs are horrendously done. Period lol. People were lapping up SWTOR's quest progression like a 20$ hooker, however they then realized how lazy they got with it after the initial quest lines. The main problem with it is not because it hands you xp...it's because in pretty much every MMO that utilize it, it's essentially what we have now in terms of Guildleves.

    The story is mediocre or non-existent or poorly presented that you're better off just skipping it and only in it for the exp. (Means to an end.)
    The story in SWTOR was shit because it was done by Bioware, not because of quest chaining.

    Quest chaining can actually be done to where you can have an ongoing story, similar to how missions in XI worked.
    (0)

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