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  1. #121
    Player

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    Mar 2011
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    Ul'dah
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    3,208
    Quote Originally Posted by Eekiki View Post
    Exactamundo,

    Rokien, if you wanna suggest that SE should bring back fatigue (or a fatigue-like system), then man up and do it. Don't say, "Well, since nobody likes it, we can make it optional. Please don't flame me." It's that mentality that led SE to give us three different options for targetting, none of which actually work.
    I'm pretty sure I've stated before I would like the system back. I don't need to man up about anything.
    (0)

  2. #122
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Rokien View Post
    Why though, you guys can have your faster elveling, while the people who want it slowed down get theirs, what's wrong with that? it's a choice.

    Quote Originally Posted by Rokien View Post
    Thanks Reiheart!~
    But you don't have to use it though... lol
    Quote Originally Posted by Rokien View Post
    Ya, exactly there is an option to level faster, why not slower?

    MAN UP. Making it optional is ridiculous, because nobody will use it. Stop defending the idea of toggling it because you can't think of a good enough reason it should be made permanent for all players.
    (1)

  3. #123
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Rokien View Post
    People, I LIKE PLAYING WITH OTHER PEOPLE! THAT'S WHY I PLAY A MMO!
    So in other words you want to force a massive amount of people to play your way?

    Because even with a toggle option, it's been stated that few would likely play that way. So if there aren't enough like-minded people to level slower with now, why force it on everyone else?
    (1)

  4. #124
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
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    1,847
    Quote Originally Posted by Rokien View Post
    Wow, wish I was there for that~ lol
    Yeah, it would've been more fun. XD
    (0)

  5. #125
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Dragon View Post
    Yeah, it would've been more fun. XD
    Your idea was way better than this one.
    (0)

  6. #126
    Player

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    Mar 2011
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    Ul'dah
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    3,208
    Quote Originally Posted by Eekiki View Post
    Your idea was way better than this one.
    I don't care if they get rid of levels. They way it is now, they should
    (0)

  7. #127
    Player
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    Mar 2011
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    Ul'dah
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    Quote Originally Posted by Eekiki View Post
    Your idea was way better than this one.
    /bow

    My ideas are always better!
    (0)

  8. #128
    Player
    Halvaard_Vidan's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    144
    Character
    Halvaard Vidan
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Uhhh, no. they're getting rid of the final bit of gathering fatigue in 2.0, why bring any of that back?
    "It helps stabilize the market." It's also a hindrance to individual playstyles. Some days I don't want to go out and level, so I put on a movie or some netflix and I craft, if I hit some crafting "fatigue" barrier. I'd probably log off and play something else.

    Square-Enix does not need to give players reasons to play other games when it's game is improving but it's future is still "questionable".

  9. #129
    Player

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    Mar 2011
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    Ul'dah
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    Quote Originally Posted by Dragon View Post
    /bow

    My ideas are always better!
    Hmmm, someone needs to make a thread. Get rid of leveling but add guild marks back.

    I really think that would be an awesome system.
    (0)

  10. #130
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    They managed to do it right in Chrono Cross.

    But translating that to an online game would be challenging.
    (0)

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