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  1. #1
    Player

    Join Date
    Apr 2012
    Location
    The Eorzean library
    Posts
    1,118
    Abyssea completely changed XI for the better in regards to casual players. It isn't instant gratification, but you can log on for 30 minutes and work on something and actually make progress.
    (2)

  2. #2
    Player

    Join Date
    Aug 2011
    Posts
    69
    Quote Originally Posted by Ingolf View Post
    Abyssea completely changed XI for the better in regards to casual players. It isn't instant gratification, but you can log on for 30 minutes and work on something and actually make progress.
    yea pretty much i quit like 3 months after it came out but i might go back for my Blu just to much fun.only got 1 piece of af3+1 lmao

    I don't see the problem with slow lvling it took me like a year to get my first 75(pld) between school and work. And i didn't feel to far behind maybe just gear wise.
    (0)
    Last edited by FallenRaine; 07-03-2012 at 12:00 PM.


    Fish = 2.0
    Zoidberg = FFXIV Players

  3. #3
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by FallenRaine View Post
    I don't see the problem with slow lvling it took me like a year to get my first 75(pld) between school and work. And i didn't feel to far behind maybe just gear wise.
    Gear was one of several problems FFXI had. Itemization was pretty terrible between rare drops with stats, and a ton of gear with either worthless stats (elemental resisatances come to mind) or no stats at all. The CoP crafter sets pretty much shows how stupid their approach was; stuff like Luisant and Trader's sets having no stats NQ and good stats HQ are pretty much the epitome of alpha/omega itemization.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  4. #4
    Player

    Join Date
    Aug 2011
    Posts
    69
    Quote Originally Posted by Duelle View Post
    Gear was one of several problems FFXI had. Itemization was pretty terrible between rare drops with stats, and a ton of gear with either worthless stats (elemental resisatances come to mind) or no stats at all. The CoP crafter sets pretty much shows how stupid their approach was; stuff like Luisant and Trader's sets having no stats NQ and good stats HQ are pretty much the epitome of alpha/omega itemization.
    i would be in pld af in endgame and one Ls leader told me that i was wearing exp gear... i was like yea... why do you think i joined your Ls?
    (0)


    Fish = 2.0
    Zoidberg = FFXIV Players