Quote Originally Posted by Anapingofness View Post
The way this game is right now, it's not very friendly to new players period. It's actually less friendly than FFXI.
This, For as much flack as the XIV community loves to give XI and people who play/played XI..XIV is a hell of a lot less welcoming and inviting for new people to play than XI ever was. At least in XI they had low level content that was separate from content an end-game player, who typically only care for themselves, would want to partake in.

This is why as excited as I am for 2.0, I know it's goin to fall flat and why XI's new expansion announcement will actually be the reason XI will succeed in 2013, while 2.0 will fall flat. Even in later years SE added a newbie tutorial to XI that's very thorough in what's it out to do.

So I have to level three jobs to lvl 50 before I could do, non-endgame group work? Really?
Biggest problem with the XIV community. For example, back in 2010/early 2011, Ifrit fight for example was "STACK LANCERS!", then out of the blue, they turned it to "STACK THM/BLMS!" which slowly started to seep into every other bit of content imaginable, like Caravans people did it with varied setups, now you only see THM/BLMs on it because god forbid you feed a chocobo a gyshal green..THE HORROR RECOVERING THEIR HP!

The reason 2.0 will fail is not because of mechanics, but the community because no matter how much work SE does for this game, the community trivializes everything and makes it unwelcoming for new players or players who just simply want to be the job they want or specialize with it. Yes you can level and use any class/job you want but some people may only want to be a MNK their entire career for example.