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  1. #1
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    It's tiring see this threads
    Q3/Q4. Do you think the pace of leveling up Disciplines of War and Magic classes is appropriate? (When not power leveling, mind you.)
    JP NA GB FR DE
    I think it’s just about right. 52.4% 54.7% 54.4% 61.1% 50.4%
    I think it’s too fast. 25.8% 16.5% 18.1% 17.3% 25.8%
    I think it’s too slow. 10.3% 16.2% 15.8% 15.0% 12.9%
    I think something other than the above three options. 11.5% 12.6% 11.7% 6.6% 10.9%
    ask more middle-level content if you wish, but leave exping curve alone, because majority of people don't think it's wrong. ok ? thread over.
    (1)

  2. #2
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    Mar 2011
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    Ul'dah
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    1,847
    Quote Originally Posted by yukikaze_yanagi View Post
    It's tiring see this threads

    ask more middle-level content if you wish, but leave exping curve alone, because majority of people don't think it's wrong. ok ? thread over.
    I'll discuss what I choose to discuss, and if you don't like it - well there's the door, you're welcome to leave.
    (1)

  3. #3
    Player
    Shurrikhan's Avatar
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    Sep 2011
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    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by yukikaze_yanagi View Post
    It's tiring see this threads

    ask more middle-level content if you wish, but leave exping curve alone, because majority of people don't think it's wrong. ok ? thread over.
    Please don't assume that the idea that starts a thread follows only one spectrum, let alone that any one interpretation is exactly accurate to whatever thinking may have been done around that idea.

    Even if the xp curve is left alone, doesn't that leave a huge amount left to discuss.

    Please leave the "thread over" closings for a moderator.
    __________________________________________________________________________

    Dragon, any ideas you'd like to see implemented concerning leveling? If you're willing, I'd like to see if there's anything this forum could put together that could be compiled and then re-released separately for feedback.
    (0)

  4. #4
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    Mar 2011
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    Quote Originally Posted by Shurrikhan View Post
    Dragon, any ideas you'd like to see implemented concerning leveling? If you're willing, I'd like to see if there's anything this forum could put together that could be compiled and then re-released separately for feedback.
    Thanks for the question.

    Usually I leave the kind of stuff up to other people, then see if I enjoy it or not. However, there was a game beta I've enjoyed the 'leveling' process in during April and March, which was The Secret World. Instead of experience points going towards levels, they went to ability points that you could spend appropriately. However since I didn't see any group-based leveling outside of a few instances (perhaps because I never got past the zombie stage or whatever it was), I couldn't keep myself interested.

    That said, you did do a good job yourself with your previous post:

    Quote Originally Posted by Shurrikhan View Post
    Just a running tab or random ideas...

    Collectibles:
    Cards
    Books
    Bestiary
    Recipe Logbooks
    NPC Relationships
    Just about anything that can be learned can be recorded

    Alternate Leveling:
    Traits-leveling
    Skill-leveling
    Gear-leveling

    Alternate Timesinks:
    More mobs with better AI
    Hunting grounds according to unique mob behavior
    Making your own leves
    OR give leves a set of characteristics, one or more of which can be carried over or stacked upon future leves (similar to above)
    Elemental passage through the regions changes distribution and even location of gathering nodes
    OR make gathering more complex

    Different Ways to Test One's Mettle:
    Mobs your level that take much longer to kill, mini-bosses
    Leves that are well programmed and challenging; new types and criteria with scoreboard
    Summoning your own fights (obviously restricted)

    Variations:
    Slightly different teleportation system?
    Recast times reformed?
    Combo system changed?
    ^ All that to basically make us feel like we're really moving through, intensely fighting in, and having choices and experimentation in our growth.
    The ones that would especially interest me include: collectible card game (I'm a huge YuGiOh! TCG fan, I was a Senior Judge in UDE-sanctioned tournaments until the advanced rules came out), NPC relationships (damn how I loved having an NPC companion in FFXI and love my NPC companion in FFXIV), Bestiary (one reason I've often enjoyed leveling is it gives me an excuse to just go out and kill different stuff, but if we could add stuff for "studying" different creatures, that'd be just awesome), collectible books (every time I start a new game in Skyrim, I collect books and I have a mod that doesn't let them weigh me down since I don't like removing them from inventory), alternate advancements (I'm always for different manners of advancements, it's just fun to me like leveling), hunting grounds and creatures with better AI (it makes no sense for some creatures to instantly aggro and makes no sense for others to not instantly aggro; then there's how certain animals will congregate with their own families or a certain group of animals congregate based on common grounds), and dynamic leves (I like guildleves quite well, but they're too static, and I think they need to be more random/dynamic).
    (0)

  5. #5
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Shurrikhan View Post
    Please don't assume that the idea that starts a thread follows only one spectrum, let alone that any one interpretation is exactly accurate to whatever thinking may have been done around that idea.

    Even if the xp curve is left alone, doesn't that leave a huge amount left to discuss.

    Please leave the "thread over" closings for a moderator.
    __________________________________________________________________________

    Dragon, any ideas you'd like to see implemented concerning leveling? If you're willing, I'd like to see if there's anything this forum could put together that could be compiled and then re-released separately for feedback.
    Actually, from OP i see only one spectrum, hence my attitude. Attitude made worst, from the way he responded to my post. Not mentioning this is a branch of a branch of a topic closed because have little feedback and mostly insults
    (0)