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  1. #81
    Player
    SirEdeonX's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    701
    Character
    Edeon Vails
    World
    Shiva
    Main Class
    Archer Lv 60
    Quote Originally Posted by BelgianRofl View Post
    There shouldn't be a toggle for such things. It would give an advantage to the players who don't care about the atmosphere of the game, so everybody would just have them displayed. I like adventuring and seeing bigass monsters and wondering if they aggro or not, so I hesitate to just walk passed any of them, or to ask around.... "hey, i see a bigass monster, does it aggro?"

    That adds an element of feeling and realism to the game. Do we really need SE to hold our hands when walking from Point A to point B?
    So, lemme get this straight..
    You don't want to see the icon, but you don't want an option to turn it off, because others will see it and it will ruin your sense of adventure? Really?

    There are lots of people who actually like this feature. A toggle is the way to please both.
    Why should they remove the feature just because you don't want to use it and you don't want anyone else to use it too?

    I miss the FFXI adventuring feeling - yes. But a toggle should do the trick. I actually walked to Mor Dhona yesterday and I laughed at myself because a lot of the mobs I thought aggroed (before the icon was implemented) didn't XD
    (0)

  2. #82
    Player

    Join Date
    Mar 2011
    Location
    the 12th dimension
    Posts
    53
    obliviously like everything in life there are pros and cons,
    i for one am grateful for this because i have a really bad memory i would run tirelessly into mobs that agro, because i will forget that they do that
    and i will get very frustrated and it detracts from the game for me, BUT thats just me
    for those of you with a memory better than that of a fish, turn it off!
    (2)

    In the background, there was a pigeon......

  3. #83
    Player
    Join Date
    Mar 2011
    Posts
    514
    This is closer to 2011 than one would think. [LINK]

    Soon, our houses are all going to be made of rubber, and our plastic cars won't go faster than 8 miles per hour. We're all going to be laughing at shows like, "Ow my balls!". It is inevitable, and we're seeing the beginning of it.

    I'm surprised SE doesn't just go ahead and start everybody off at rank 50 with ten-trillion gil, god-mode, and flying.
    (0)

  4. #84
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Yay Numbers. Take that colorblindness!
    (4)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  5. #85
    Player

    Join Date
    Mar 2011
    Location
    the 12th dimension
    Posts
    53
    Quote Originally Posted by BelgianRofl View Post
    i seen that film! was good
    (0)

    In the background, there was a pigeon......

  6. #86
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    The bads got ridiculous MP regen because they were always running out of MP.
    They got inquisitive mobs removed from their immediate vicinity because they were too much of a danger to them.
    They got big blaring agro stop signs because they kept running up to dragons and yarzons.
    Yet continue to run straight into behest agro nests even with the signs.
    And probably run out of MP.
    And still manage to nuke a Billy. Somehow.
    Then die.
    And they have their HP set in Ulda.
    And this is a Gridania leve.
    How they died to a Billy in Gridania, the competent world will never know, but they did.
    They don't have the anima to return to Gridania to finish the leve.
    Time to complain about needing more anima on the lodestone forum.
    So they can get more anima from the devs because GRAH MORE ANIMA.
    So they can be even worse at managing it.
    So they can run out of that anima too. And they're dead again. Because they ran out of MP. And nuked another stray Billy.

    Where is the line going to be drawn. I drew it way the hell back there in beta when it clearly said the Peiste is aware of your presence and if you missed that you deserve to die and you deserve to be youtube'd because that's funny.
    (1)

  7. #87
    Player
    SirEdeonX's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    701
    Character
    Edeon Vails
    World
    Shiva
    Main Class
    Archer Lv 60
    Actually, I really like those icons the aggro icon now looks stylish and super cool
    (0)

  8. #88
    Player
    Randis's Avatar
    Join Date
    Mar 2011
    Location
    Narche
    Posts
    741
    Character
    Randis Albion
    World
    Ridill
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by SirEdeonX View Post
    Actually, I really like those icons the aggro icon now looks stylish and super cool
    This one?


    it is exactly what it looks like.
    (2)
    concept art - game development - Illustrations
    HD-Fortress.com

  9. #89
    Player

    Join Date
    Mar 2011
    Location
    the 12th dimension
    Posts
    53
    Quote Originally Posted by Peregrine View Post
    Where is the line going to be drawn. I drew it way the hell back there in beta when it clearly said the Peiste is aware of your presence and if you missed that you deserve to die and you deserve to be youtube'd because that's funny.
    i agree with that ther is a point where inbreeding will ruin the game for the rest of us
    i would pre-fare a text like the one you mentioned in beta of a physical sign from the mob (i.e a billy rearing on its back legs or kicking its feet) if i had a choice
    (0)

    In the background, there was a pigeon......

  10. #90
    Player
    SirEdeonX's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    701
    Character
    Edeon Vails
    World
    Shiva
    Main Class
    Archer Lv 60
    Quote Originally Posted by Randis View Post
    This one?


    it is exactly what it looks like.
    Loool it does look like that. I believe its shape derives from the scream bubble in comics. That need to get your attention and say CAREFUL!

    But I was refering to it's size and color saturation reduction. It has faded a bit and you don't look at it and go "OMG IM BLIND" like the way it is right now XD
    (0)

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