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  1. #11
    Player
    madolyn's Avatar
    Join Date
    Apr 2011
    Location
    Okinawa
    Posts
    441
    Character
    Minna Valara
    World
    Excalibur
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Krausus View Post
    more choices are always nice, the issue is someone will find the best build based on numbers and everyone will use that build completely negating the purpose

    this. because once someone discovers the "cookie cutter" build, it will be no different from what we have now.
    Only instead of "oh, you dont has dubble melds? too bad" it will be "oh you dont has xx/xx/xx? tew bad"
    (2)

  2. #12
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Hrm... Aren't skill trees quest-based and called Jobs in this game?
    I mean, that's what it looks like to me.
    (2)

  3. #13
    Player
    Kyra's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    384
    Character
    Kyra Narese
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Just want to be able to customise my character further that doesnt revolve solely around gear or a linear progression such as levels.
    (1)

  4. #14
    Player
    Kyra's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    384
    Character
    Kyra Narese
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Skies View Post
    Hrm... Aren't skill trees quest-based and called Jobs in this game?
    I mean, that's what it looks like to me.
    You would see it like that hehe. I wish I was a new player again, I would probably see it like this to, but its an illusion.
    (0)

  5. #15
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Well, it certainly will be like that once they start releasing more than one job, which is the future plan as far as i'm aware. So you're certainly not going to see a Lancer that looks like another, one will be Dragoon, another will be Dark Knight, you might even see the guy rolling Lancer.

    In the end, given multiple jobs per class, comparing two people in the same job would be like in RO comparing two katar assassins. There's a few minor differences based on tiny details but they're in the same path of the skill tree, so they're obviously looking alike.
    (0)

  6. #16
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    a few concerns: SE tried this to an extent with customizing stats. it ended miserably as stats had relatively little meaning in order to prevent certain builds from being OP.


    Also, didn't Rift try this? dont they have less players than we do now?

    and finally, dont people just end up gravitating toward cookie cutter builds?
    (0)
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  7. #17
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    I just see too many possible problems with this. For example, if you have a "solo build" (DRG wyvern example), what happens when you actually want to do some group content? If your chosen build isn't that good for group play, you might be left out. And for BLM example, if you have to pick an element you spesialize in, what happens when BLMs in your LS want to specialize in the same element? They will be forced to pick something else or the LS will be unable to do certain content?

    What would be the good sides of this suggestion? The feeling you are somehow special, different from others? Could there be some other way of making it possible without having to sacrifice the efficiency of yourself or the whole group?
    (0)

  8. #18
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Taika View Post
    I just see too many possible problems with this. For example, if you have a "solo build" (DRG wyvern example), what happens when you actually want to do some group content? If your chosen build isn't that good for group play, you might be left out. And for BLM example, if you have to pick an element you spesialize in, what happens when BLMs in your LS want to specialize in the same element? They will be forced to pick something else or the LS will be unable to do certain content?

    What would be the good sides of this suggestion? The feeling you are somehow special, different from others? Could there be some other way of making it possible without having to sacrifice the efficiency of yourself or the whole group?

    gradual 24 hour cool down to reset everything :P
    (0)
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  9. #19
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    we have a job system for this reason. A skill tree is irreversible most of the time, the job system is not.
    (0)

  10. #20
    Player
    Sinzya's Avatar
    Join Date
    Jun 2012
    Posts
    29
    Character
    Vhalan Heartwright
    World
    Lamia
    Main Class
    Archer Lv 55
    Even if they just added the FFXI merit point system but just changed appearance and made it easier to look at that would be fine in my opinion. It allowed for quite a bit of customization.
    (2)

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