Page 5 of 8 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 41 to 50 of 71
  1. #41
    Player
    MysteriousRonin's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    201
    Character
    Natsume Shinto
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by KaplanHomahru View Post
    Nah, its kinda hateful (and hard to understand). He says SE tricked us, he says this isn't a "real final fantasy" and actually the only question he asks in the OP is: 'Who in their right mind would take out classes'.
    Those were everyone's thoughts at launch, based on the horrible disappointment of this game. I'm still pretty disappointed and annoyed with some of the things they've done with it. I'm still not seeing anything hateful.
    (0)

    A reader lives a thousand lives, the man who never reads lives only one. - George R.R. Martin

  2. #42
    Player
    MysteriousRonin's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    201
    Character
    Natsume Shinto
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Daku_Naito View Post
    You're kidding right? Bullying? OP seems to have made a whole post based on little knowledge of the FF series. People with knowledge are calling him out on it. It isn't bullying, it just makes sense.
    God forbid anyone ask questions they don't know the answers to. The correct way of handling a ignorant non-hostile post would be to educate him, not bash and laugh at him until he quits the forums entirely.

    If he was actually hostile then bash him until he learns a lesson, but he wasn't.
    (2)

    A reader lives a thousand lives, the man who never reads lives only one. - George R.R. Martin

  3. #43
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by MysteriousRonin View Post
    God forbid anyone ask questions they don't know the answers to. The correct way of handling a ignorant non-hostile post would be to educate him, not bash and laugh at him until he quits the forums entirely.

    If he was actually hostile then bash him until he learns a lesson, but he wasn't.

    I assume you have not spent much time on these forums
    (0)

  4. #44
    Player
    Falen's Avatar
    Join Date
    Oct 2011
    Location
    Ul'Dah
    Posts
    71
    Character
    F'ahlen Angelis
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    I don't know where this thread went,
    but,
    I know from personal experience,
    the only way to get better with a martial art or weapon style (in this case)
    is by doing.
    That's why I like the Armoury System; it represents a different growth than most games. It starts with: choose a basic weapon, then you learn it, then you learn the actual Job when you get the Job. But it all builds basically off a guy/girl randomly running out into the wilderness with a cruddy metal sword and learning how to stab/slash/whatever marmots, dodos, wolves, etc.
    (3)

  5. #45
    Player
    elreed's Avatar
    Join Date
    Mar 2011
    Posts
    810
    Character
    Don Elreed
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by Sleepytoro View Post
    learning these "spells", these staff and swords can tell us things that we dont know? i remember fondly in Final Fantasy X and X-2 have the orbs which teach the user memories. I don't think they make it that clear in FFXIV

    edit: what i ment to say was, how do we learn stronger better skills after equipping the weapons. FFX-2 teaches memories, FFXI teaches us through scrolls. FFXIV teaches through??

    Edit: FFVII teaches using materia
    Thats why we had to do guild quest to unlock weapon skills and traits by getting enough guild points, the guild teached us the mos important skills, i dont know if those still exist, but that was the main idea of that system, besides there was a level experience point and a class skill point system, with the level system you could be a level 50 character with a "gladiator skill level one" helping you to skill up your class faster and at the end making your own class by combining different classes skills without restrictions, like a gladiator having thaumaturge spells would equal a red mage hybrid.

    At the end everything got too complex and the roles werent done as they should have, Now you see a paladin and you know that you'll have a tank in your party, the armoury system its a very interesting one, far more interesting than talent trees used in several new and old MMO's, we wouldnt have any jobs if the game release wasnt rushed in the first place, was a good system but with lots of flaws.
    (1)

  6. #46
    Player
    Vaer's Avatar
    Join Date
    Oct 2011
    Posts
    1,803
    Character
    Ein Vaer
    World
    Excalibur
    Main Class
    Scholar Lv 90
    Quote Originally Posted by MysteriousRonin View Post
    God forbid anyone ask questions they don't know the answers to. The correct way of handling a ignorant non-hostile post would be to educate him, not bash and laugh at him until he quits the forums entirely.

    If he was actually hostile then bash him until he learns a lesson, but he wasn't.
    Seen the recent appearance change thread? People are just mad the 2.0 trailer got delayed so they're taking their frustration out on the forums. Yay!

    I know I've seen this sort of thread before...
    (0)

  7. #47
    Player
    Falen's Avatar
    Join Date
    Oct 2011
    Location
    Ul'Dah
    Posts
    71
    Character
    F'ahlen Angelis
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Mort View Post
    The biggest reason i dont like it, is like OP said, weapons is tied to each class. I want to be able to use a set of weapons for each job. Its quite ugly how they did with Conjurer and Thaumaturge, both use quite the same weapons. Also its going to get even more ugly when they need a new class for each new weapon, then add 2-3 jobs for each class.
    Well, they may appear the same, but it was well thought out.
    Think of the classes the weapons represent: Conjurer is like a caretaker of Gaia (Hydaelyn), and it's defining weapons are staves and wands made from the earth: trees, leaves, etc.
    Thaumaturge is a Church-like entity, the iron hand of the Twelve. Their weapons are much more like the "heavier" classes: pure metal, but with a look of certain elegance.
    And they haven't said much, but I think it's pretty logically apparent that they are going to have multiple jobs per class, and probably only need to add a few more classes overall.
    Wouldn't mind some sort of Fencer, myself.
    (2)

  8. #48
    Player
    KaplanHomahru's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    508
    Character
    Kaplan Homahru
    World
    Balmung
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by MysteriousRonin View Post
    Those were everyone's thoughts at launch, based on the horrible disappointment of this game. I'm still pretty disappointed and annoyed with some of the things they've done with it. I'm still not seeing anything hateful.
    Lol yes but that was because of the horrible engine, lack of content, horrible intro experience, etc.....Not the class system. But whatever :-)
    (0)

  9. #49
    Player
    Valmonte's Avatar
    Join Date
    Jul 2011
    Location
    United Federation of Awsome
    Posts
    1,136
    Character
    Felix Valmont
    World
    Balmung
    Main Class
    Lancer Lv 35
    Quote Originally Posted by Falen View Post
    I don't know where this thread went,
    but,
    I know from personal experience,
    the only way to get better with a martial art or weapon style (in this case)
    is by doing.
    That's why I like the Armoury System; it represents a different growth than most games. It starts with: choose a basic weapon, then you learn it, then you learn the actual Job when you get the Job. But it all builds basically off a guy/girl randomly running out into the wilderness with a cruddy metal sword and learning how to stab/slash/whatever marmots, dodos, wolves, etc.
    Except your not learning a tool of war your learning a class. just because you select a class that's proficient in its use doesn't make you an expert swords man right auto the box, this game seems to think it does.
    (0)

  10. #50
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Valmonte View Post
    Except your not learning a tool of war your learning a class. just because you select a class that's proficient in its use doesn't make you an expert swords man right auto the box, this game seems to think it does.
    Except you're not an expert swordsman right out of the box. Level 0 would be no skill. Level 1 would be beginner, and this is reflected in your skill list. I don't know about you, but I sure as hell didn't have things like Rage of Halone, Goring Blade, Chaos Thrust, Simian Thrash and the like at level one.

    I had to earn of series of points that showed I had experience with the class.....what do they call those again?
    (5)

Page 5 of 8 FirstFirst ... 3 4 5 6 7 ... LastLast

Tags for this Thread