Quote Originally Posted by Babydoll View Post
Yeh FFXI was known to be very cookie cutter. My main was DNC and I was forced to play WHM instead for 99% of things..it was silly.

I think the issue a lot of people have atm are they want to be able to log in and do stuff with pick up groups. I remember in XI nearly everything could be done with pick up groups...the only reason why people made statics was to have a set time that worked for everyone and to work out drops. But the content on the other hand could always be done with pickups..that is what made XI so great and easy to meet new people/make friends.

In XIV I am finding if stuff is not done with the same group of people it is constant failure and wiping due to these things being so unforgiving. Everyone I know has been saying "Yeah I am never doing stuff with PUG again, its just wipe after wipe"

So while people certainly do not mind doing some work to get their stuff..like level up a job, gear it up, learn to play it, etc...when it gets to the point where you can't log in, invite random people and do a fun yet challenging event the drive to continue playing diminishes. This is exactly how I feel. I would LOVE to play the stuff this game has to offer but after countless PUG wipes I give up and just craft until 2.0
The reason I am 100% sure you didn't go dnc because XI didn't do weapon dmg right, MNK had the same problem they would do 0 dmg to a lot of stuff, Daggers was just a weak weapon. While class stacking did happen in XI it still more flexable. Don't have a whm ask an SCH or RDM to heal, A BLM didn't show up you could ask a well geared SCH to nuke. No SAM's? DRKs and wAR do just fine with dmg.

I wouldn't mind melee on bosses if Se gets this stupid thing out of thier head that Bosses should have 5k AoE dmg ws shit that will slightly make the fight harder and end up punishing melee out in the long run. A lot of bosses in Xi didn't have retarded herp derp Aoe that one shot everyone.