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  1. #1
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    Mar 2011
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    I dont remember he says something about no communication needed.

    Also no, last thing we need is to make this game easier and encourage the bad players. They did mention about different difficulties though. But, we kind of already have easy mode for both primals no?
    (2)

  2. #2
    Quote Originally Posted by Chardrizard View Post
    They did mention about different difficulties though. But, we kind of already have easy mode for both primals no?
    Yep, BLM stack. Also he only ever mentioned that communication with strangers can be hard, as in you won't likely say "hey whats up?" to random stranger than you are to "Hey whats up?" to your friends/LS mate.
    (0)

  3. #3
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    viion's Avatar
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    Mar 2011
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    Uldah
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    Sky Box
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    Ragnarok
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    Marauder Lv 90
    Quote Originally Posted by Chardrizard View Post
    I dont remember he says something about no communication needed.

    Also no, last thing we need is to make this game easier and encourage the bad players. They did mention about different difficulties though. But, we kind of already have easy mode for both primals no?
    Bad players = Money, its going to happen.

    Game needs to be easier, simpler and more accessible, you can look at some of the big successes (new and old) to see why. And strategy isnt a form of easy/hard, also you can only do the low lv primal once, unless you follow someone, always relying on that other person to have it.

    Game needs to be easier in the right context.
    (1)

  4. #4
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    Quote Originally Posted by viion View Post
    Bad players = Money, its going to happen.

    Game needs to be easier, simpler and more accessible, you can look at some of the big successes (new and old) to see why. And strategy isnt a form of easy/hard, also you can only do the low lv primal once, unless you follow someone, always relying on that other person to have it.

    Game needs to be easier in the right context.
    So all they need is just implement a faceroll mode that is repeatable? as pointless as that may be, i don't see anyone do it more than once for story/clearance purpose.

    People will still want the loot from hardmode and complains it being too hard, what exactly will this accomplish? Im not going to argue that bad players = money though, since it's true that there are so many bad players around and implementation of easy-mode doesn't bother me in one way or another.

    Beside we alraedy have easier way to obtain good gears like GC seals? that seems very easy, simpler, and more accessible for people that do not want go after Darklight Gears. The Liutenant weapons are also basically somewhat only marginally less strong than Garuda's so that is also good alternative for people that are unable to beat Garuda normally.


    Quote Originally Posted by Camisado View Post
    I've noticed this too, even in FFXI. They seem to appreciate teamwork and want to work together more than us. Most of the EN PUGs seem to expect you to play in sync with them automatically and prefer insults to errors than advice to success.
    My screenshoot was also all JP PUG, its true that they teamwork better than most EN PUGs because they don't curse or give up halfway or starts blaming on people, they apologizes even if it wasn't their faulty, they have proper strat laid out before entering.. not "ok let's try it anyway, idk what will happen inside"
    (0)