Page 3 of 14 FirstFirst 1 2 3 4 5 13 ... LastLast
Results 21 to 30 of 140
  1. #21
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Quote Originally Posted by Sonic_the_Hedgehog View Post
    Well they can always turn it off if they think it makes the game easy.
    This is faulty logic, since the option to make the game easy by telling players what mobs agro is a statement about what kind of game it is and the kind of player it wants. It's not just a matter of personal preference. You can't have both kinds of players just voluntarily making the game how they want it.

    If players who have kept their agro icon off for 30 days enjoy increased drop rates, that's another thing. Then you can play your game and they can play theirs fairly.
    (0)

  2. #22
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Circles are easyer to read fyi. And its not like that had a long to tine draw them out. Its not like you go into photoshop and to a quick add. Its a long process tbh. So again its not lazy.
    (0)

  3. #23
    Player
    Randis's Avatar
    Join Date
    Mar 2011
    Location
    Narche
    Posts
    741
    Character
    Randis Albion
    World
    Ridill
    Main Class
    Gladiator Lv 50
    they could simply use a triangle or square shape in blue/green/yellow/red for aggro and the old circle shape for the rest.
    (1)
    concept art - game development - Illustrations
    HD-Fortress.com

  4. #24
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Quote Originally Posted by Peregrine View Post
    This is faulty logic, since the option to make the game easy by telling players what mobs agro is a statement about what kind of game it is and the kind of player it wants. It's not just a matter of personal preference. You can't have both kinds of players just voluntarily making the game how they want it.

    If players who have kept their agro icon off for 30 days enjoy increased drop rates, that's another thing. Then you can play your game and they can play theirs fairly.
    so you feel ppl should be rewarded for having the icon off? And you feel that is fair?


    You do know the target audience is casual player who don't have hours to play the game. Since ffxi was time consuming and scared ppl off who didn't have hours to play.

    Sorry but thats kinda well... silly. It is really personal prefernce. Many gamers of many ability levels play mmo. Why should it only cater to the elite? What if a gamer who is so so at gaming, why should they be chased off a game?
    (0)

  5. #25
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Why should the game only cater to the lowest common denominator? If you want the extra drop rate, turn the agro icon off. You don't have to if you don't want to.
    (0)

  6. #26
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Quote Originally Posted by Randis View Post
    they could simply use a triangle or square shape in blue/green/yellow/red for aggro and the old circle shape for the rest.
    it would be an eye sore then since a triangle don't have much room for level They would have to increase its size inorder to fit double digits.

    I used to study graphic arts. And part of the process is picking styles that would work best. Circles are the easiest to work with since you can fit a good portion no matter the size. Mostly due to it not having sharp points.

    Also if you would zoom in on an icon like a triangle it can skrew the graphics a bit again die to the sharp points.

    Thats pretty much what I got told me by teachers. And also based on personal experiments.
    (0)

  7. #27
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Quote Originally Posted by Peregrine View Post
    This is faulty logic, since the option to make the game easy by telling players what mobs agro is a statement about what kind of game it is and the kind of player it wants. It's not just a matter of personal preference. You can't have both kinds of players just voluntarily making the game how they want it.

    If players who have kept their agro icon off for 30 days enjoy increased drop rates, that's another thing. Then you can play your game and they can play theirs fairly.
    I don't think having these icons are going to make the game easier considering you won't know the actual strength of the monster until you fight it. Also to me there's no difference in having the icon on or off. With the icon off and you came across an aggro, you would probably just run away. With the icon on, you're gonna avoid that monster, the same thing you were doing with it off.

    I don't think the people that have it off should get any kind of benefit, they wanted it off so the game wouldn't be "easy" so let them have it off and enjoy their "difficulty".
    (1)

  8. #28
    Player
    Join Date
    Mar 2011
    Posts
    3,208
    Quote Originally Posted by Peregrine View Post
    Why should the game only cater to the lowest common denominator? If you want the extra drop rate, turn the agro icon off. You don't have to if you don't want to.
    Ask SE, they decided and told us in advance the game was being casual friendly and less time consuming. Why shpuld drop rate be effected cuz of a person prefernce to using an icon or not. That isn't fair.

    Consider the whole playerbase not just a select group befor making suggestion Which also include the target audience SE wanted semce prr launch. Your siggestion effects everyone over your personal prefernce.
    (0)

  9. #29
    Player
    Join Date
    Mar 2011
    Location
    リムサ ロミンサ
    Posts
    1,084
    Quote Originally Posted by Peregrine View Post
    Why should the game only cater to the lowest common denominator? If you want the extra drop rate, turn the agro icon off. You don't have to if you don't want to.
    Increasing drops would unbalance the game, an aggro icon wouldn't. I mean once you know something aggros you avoid it in future. With the icon, you see what aggros, then you avoid it. The same thing you would have done without the icon.
    (0)

  10. #30
    Player
    yukikaze_yanagi's Avatar
    Join Date
    Mar 2011
    Location
    Ul-dah
    Posts
    2,059
    Character
    Yuki Ynagi
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Peregrine View Post
    Why should the game only cater to the lowest common denominator? If you want the extra drop rate, turn the agro icon off. You don't have to if you don't want to.
    the idea of getting rewarded to have an icon turned off it's just, without spending words, shitty :||
    (4)

Page 3 of 14 FirstFirst 1 2 3 4 5 13 ... LastLast