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  1. #6
    Player

    Join Date
    Jun 2012
    Posts
    8
    If the debuff effects on some of our spells were more potent, I think it would increase the utility of spells like Stone and Aero.

    Sometimes, even as THM, I'll open with stone as it "decreases" magic evasion. While the debuff does land often for me, its really hard to gauge its use. I rarely cast Aero as the dot on it just doesn't seem all too great.

    There is a whole library of spells that got removed... these could easily be repurposed into a new DoM. Class = Sorcerer/Sorcery, Job = Necromancer ?

    Considering those spells were themed around life/death, astral/umbral... it kind of makes sense.
    (3)
    Last edited by giolli; 06-14-2012 at 10:05 PM.