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  1. #3781
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    Quote Originally Posted by neorei View Post
    yoshi is a very competent producer, he actually understands the MMO market and how players play.
    You could say that, but there are times when you could also question just how in touch he is with MMO players. At one point he says that it's a FF game first and foremost, or at least he seemed to prioritise the fact that it's a FF game, which is another way of ignoring the market in favour of their own ideology. Shouldn't an MMO be a MMO first and an FF second? It's like saying the gameplay is secondary.

    Perhaps all he was saying was that if it's bearing the FF name, so it obviously needs to do the FF series justice. But still, just the way he said it came off as strange. I don't think you would hear such things from many other esteemed producers of MMOs. Micromanaging how "FF" the game is seems like something that's not even worth mentioning. Obviously it's a factor, but there are more pressing concerns, conceptually, for an MMO than that. And if he sees fit to mention this, then that doesn't bode well for what's going on in his head as far as deign concepts go.

    I have read developer blogs for a long time, and they seem to focus more on the ideas and concepts behind the MMO and relate that to the MMO demographic and how their game will succeed. In another interview, Yoshi mentioned briefly the rapid consumption of content in SWTOR and other MMOs and how it led to those failing, but he really gave no indication as to how FFXIV will address and solve this same issue (beyond saying that FFXIV will release with a huge amount of content, just like SWTOR did...).

    Sure he's competent, but I think you guys are just too familiar with being abused by Tanaka. As an example, developers such as Jake Song (from ArcheAge), and also the GW2 devs, are people who seem more intellectual than Yoshi in their interviews, and seem to address the current issues facing the MMO market more clearly and with a better plan than simply: "more FF, less lag, more quest hubs". No offence to Yoshi or anything, just some constructive feedback.
    (0)


  2. #3782
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    Quote Originally Posted by viion View Post
    The answer for this really gets me worried, while i understand about animation lag and that is one issue, the fact that eruptions can hit you from miles away or that it takes several seconds for an single item to be sold/traded to retainer is not related to animation and is a serious issue.
    Yes, and if it was just an animation issue, then why did they keep saying "server issues" for the past year lol?

    Quote Originally Posted by Evangelus View Post
    i see a luminus engine/AGNI'S PHILOSOPHY interview on gamewatch

    http://game.watch.impress.co.jp/docs...13_539675.html
    I wish FFXIV was released on that engine, or another S.E. MMO.
    (1)
    Last edited by bobbygunz; 06-13-2012 at 07:30 PM.


  3. #3783
    Player
    Dragonheart's Avatar
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    Apr 2011
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    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    thanks Rein!
    (1)

  4. #3784
    Player
    Vingtdeux's Avatar
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    May 2011
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    174
    Character
    Boule Depoil
    World
    Balmung
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    Archer Lv 50
    Quote Originally Posted by viion View Post
    The answer for this really gets me worried, while i understand about animation lag and that is one issue, the fact that eruptions can hit you from miles away or that it takes several seconds for an single item to be sold/traded to retainer is not related to animation and is a serious issue.
    I cannot agree more, I hope they're aware that the "screen/server lag" is the main problem currently, not animation lock (different topic).
    (2)

  5. #3785
    Player
    Starlord's Avatar
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    Mar 2011
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    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Vingtdeux View Post
    I cannot agree more, I hope they're aware that the "screen/server lag" is the main problem currently, not animation lock (different topic).
    /facepalm Why would they redo a Whole server engine "JUST" so they can fix animation lock... Makes entirely no sense at all. and besides for people that are furthest away from Japan will usually experience some sort of lag issues.

    Back in April of 2011 when they started this they were building the server engine with Lag and How much you can see on a screen in mind. I'm not worried at all by this. ( An Getting rid of Animation Lock is a big plus anyhow).
    (3)

  6. #3786
    Player
    Jinrya-Geki's Avatar
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    Mar 2011
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    Limsa Lominsa
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    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Please tell me I missed it. Did he not comment on new Disciples of Magic or what changes they have in store for Black Mage/Thaumaturge?
    (0)

  7. #3787
    Player
    Gidonoidon_Sur's Avatar
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    Jun 2011
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    Uldah
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    618
    Character
    Agilo Sur
    World
    Ultros
    Main Class
    Marauder Lv 23
    Quote Originally Posted by Jinrya-Geki View Post
    Please tell me I missed it. Did he not comment on new Disciples of Magic or what changes they have in store for Black Mage/Thaumaturge?
    He said in 2.0 there will be no magic classes, so you should probably buy the Harry Potter games so you can be a wizard again.

    jkjkjk, he hasn't said anything about future classes yet from any of the e3 interviews I have read.
    (4)

  8. #3788
    Player
    viion's Avatar
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    Mar 2011
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    Uldah
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    4,206
    Character
    Sky Box
    World
    Ragnarok
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    Marauder Lv 90
    Quote Originally Posted by Starlord View Post
    /facepalm Why would they redo a Whole server engine "JUST" so they can fix animation lock... Makes entirely no sense at all. and besides for people that are furthest away from Japan will usually experience some sort of lag issues.

    Back in April of 2011 when they started this they were building the server engine with Lag and How much you can see on a screen in mind. I'm not worried at all by this. ( An Getting rid of Animation Lock is a big plus anyhow).
    Great, you're not worried, you're not the only person in the world.

    Some of us are worried, we dont want all this lag, it is SE specific, I've played on many games with servers in US/Asia/Japan, even Australia and had better ping times from the UK than I get from SE. But the issue is mainly something to do with its structure, you can do an action and have it processed very quickly, that is not the issue much it is how its dealing with certain data such as positioning data that is a problem, also how it deals with inventorying is a problem. When you trade an item it can take seconds to complete with the user, trade with retainer also takes a very long time and so on. This is what we're talking about.
    (3)

  9. #3789
    Player
    Starlord's Avatar
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    Mar 2011
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    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by viion View Post
    Great, you're not worried, you're not the only person in the world.

    Some of us are worried, we dont want all this lag, it is SE specific, I've played on many games with servers in US/Asia/Japan, even Australia and had better ping times from the UK than I get from SE. But the issue is mainly something to do with its structure, you can do an action and have it processed very quickly, that is not the issue much it is how its dealing with certain data such as positioning data that is a problem, also how it deals with inventorying is a problem. When you trade an item it can take seconds to complete with the user, trade with retainer also takes a very long time and so on. This is what we're talking about.
    I'm just saying people worry way to much is all i'm saying, nothing more nothing less.

    If you honestly think that all this Reconstruction of the servers from the ground up was to just stop Animation Lock.. then your sadly mistaken. :/ it be a waist of time if it was for Just that.
    (3)
    Last edited by Starlord; 06-13-2012 at 11:24 PM.

  10. #3790
    Player
    Jinko's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Starlord View Post
    I'm just saying people worry way to much is all i'm saying, nothing more nothing less.

    If you honestly think that all this Reconstruction of the servers from the ground up was to just stop Animation Lock.. then your sadly mistaken. :/ it be a waist of time if it was for Just that.
    Always looking at the bright side I see, I duno how you do it.

    I agree that we won't know for sure until alpha/beta to see what changes the UI and servers have on both gameplay and menu speed, Yoshi-p said in a JP post not so long ago that the reason why we can't bulk sell or sell in a queue is because the current client/server relationship doesn't allow for more than one instruction at a time.

    I am under the assumption that because he spoke about such that he is aware of the limitation and intends to fix it also.
    (2)

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