Results 1 to 10 of 53

Hybrid View

  1. #1
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Quote Originally Posted by FlowerPower View Post
    sure but completed HQ weapons dont mean shit :P
    sure they do, they are easier to double meld.
    (0)

  2. #2
    Player
    FlowerPower's Avatar
    Join Date
    Dec 2011
    Posts
    118
    Character
    Dirk Mire
    World
    Adamantoise
    Main Class
    Botanist Lv 55
    Quote Originally Posted by Molly_Millions View Post
    sure they do, they are easier to double meld.
    Really? I didnt know that. Interesting.
    (0)

  3. #3
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by FlowerPower View Post
    Really? I didnt know that. Interesting.

    like a 5% increase but I hear the weapon is very difficult to HQ as in careful synth fails a lot.
    (0)

  4. #4
    Player
    FlowerPower's Avatar
    Join Date
    Dec 2011
    Posts
    118
    Character
    Dirk Mire
    World
    Adamantoise
    Main Class
    Botanist Lv 55
    Quote Originally Posted by Krausus View Post
    like a 5% increase but I hear the weapon is very difficult to HQ as in careful synth fails a lot.
    well yea I don't think it invalidates my argument but its neat to know.
    (0)