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  1. #1
    Player
    FlowerPower's Avatar
    Join Date
    Dec 2011
    Posts
    118
    Character
    Dirk Mire
    World
    Adamantoise
    Main Class
    Botanist Lv 55

    Relic Weapon Material Synthesis

    Okay...


    So, I am a little frustrated here. Every Weapon used for relic relies on HQ metals.

    Can we have some diversity SE?

    I'm a die'hard botanist and I am feeling a little shafted.

    Please switch bow and polearm material systhesis to be reliant on Spruce +1 instead of darksteel +1

    Thumbs up!
    (5)

  2. #2
    Player
    BlackomegaKingofwaffles's Avatar
    Join Date
    Mar 2011
    Posts
    226
    Character
    Blackomega Kingofwaffles
    World
    Midgardsormr
    Main Class
    Conjurer Lv 50
    Okay...


    So, I am a little frustrated here. Every Weapon used for relic relies on HQ metals.

    Can we have some diversity SE?

    I'm a die'hard fisher and I am feeling a little shafted.

    Please switch bow and polearm material systhesis to be reliant on Velodyna Carp +1 instead of darksteel +1

    Thumbs up!
    (12)
    Removed due to size restrictions and possible seizures risks.

  3. #3
    Player
    Quatre's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    234
    Character
    Lyndel Qa'tre
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Okay...


    So, I am a little frustrated here. Every Weapon used for relic relies on HQ metals.

    Can we have some diversity SE?

    I'm a die'hard miner and I am feeling a little shafted.

    Please switch bow and polearm material systhesis to be reliant on darksteel +1 instead of darksteel +1

    Thumbs up!


    oh wait
    (20)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    88
    Okay...


    So, I am a little frustrated here. Every Weapon used for relic relies on HQ metals.

    Can we have some diversity SE?

    I'm a die hard Shepherd and I am feeling a little shafted.
    (3)

  5. #5
    Player
    Andvari's Avatar
    Join Date
    Feb 2012
    Posts
    72
    Character
    Andvari Freya
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by CanteJondo View Post
    Okay...


    So, I am a little frustrated here. Every Weapon used for relic relies on HQ metals.

    Can we have some diversity SE?

    I'm a die hard Shepherd and I am feeling a little shafted.
    Moar Reaper fighting, less complaining.
    (1)

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Okay...


    So, I am a little frustrated here. Every Weapon used for relic relies on HQ metals.

    Can we have some diversity SE?

    I'm a die'hard fisherman and I am feeling a little shafted.

    Please switch Fishing Pole material systhesis to be reliant on Malm Kelp +1 instead of darksteel +1

    Thumbs up!

  7. #7
    Player
    SirEdeonX's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    701
    Character
    Edeon Vails
    World
    Shiva
    Main Class
    Archer Lv 60
    Okay....

    So, I don't think I'm frustrated at all.
    (4)

  8. #8
    Okay..........
    (0)
    Retired FFXI character: Ranok of Sylph

  9. #9
    Player
    Ryodi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    22
    Character
    Ryodi Valhalla
    World
    Excalibur
    Main Class
    Archer Lv 60
    Trillium bulb+1
    (1)

  10. #10
    Player
    Molly_Millions's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,086
    Character
    Molly Millions
    World
    Balmung
    Main Class
    Marauder Lv 50
    Holy crap a high-end synth that uses hard to get mats, whatever shall we do?!


    Oh and please make twinthread obtainable via mining.

    /end rediculous request
    (0)
    Last edited by Molly_Millions; 06-12-2012 at 11:27 PM.

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