I think they've lost sight of that. They've been so concerned with prolonging content that they made a loot system that has really embittered many people towards the game (at least in our LS)
You're not alone in regards to the embittered side of it... However, I still wonder if they had much choice in the matter of "prolonging content". Meaning that, while a gamble, they didn't have many other options easily at their disposal. This is just an assumption, as I have no idea how hard 1.xx is to develop on, but basing these thoughts off of how long it took them to develop the content and bring it out, looking at their track record for 1.xx updates.
Work To Game on YouTube [Guides, and More]...
https://www.youtube.com/c/worktogamevideos
Host on AetheryteRadio... Boom City!
Petition for Microsoft to allow XIV with cross system play:
https://www.change.org/p/phil-spence...atform-servers
Yea they probably didnt have many other options. They knew they could only dedicate so many resources to 1.xx and they had to make sacrifices/adjustments. I'm just not sure if they thought through the potential long lasting "bad taste in mouth" effect. We shall see once 2.0 rolls around.You're not alone in regards to the embittered side of it... However, I still wonder if they had much choice in the matter of "prolonging content". Meaning that, while a gamble, they didn't have many other options easily at their disposal. This is just an assumption, as I have no idea how hard 1.xx is to develop on, but basing these thoughts off of how long it took them to develop the content and bring it out, looking at their track record for 1.xx updates.
Another great point Signakan.
In the span of *1* Patch, they went from:
* 1.18 - Dzemael Darkhold & Batraal's 100% Drop Rate Chests (except the middle one) to...
* 1.19 - Ifrit Weapons with Super LOW Drop Rates, *and* you can't pass any Weapons to anyone from the chest.![]()
It's the most extreme, short-sighted knee-jerk reaction I've ever seen in an MMO. As if Yoshida-san and the Dev Team saw how fast Dzemael was being cleared and thought, "Oh no! We have to keep them busy longer with each patch... what do we do? Oh I know, let's change it from 100% Drop to 0.01% Drop *and* they can't pass the Chest Items to anyone... it'll go directly into their inventory! That'll keep them busy until 2.0!" (>_<)
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.