To answer the OP, I wonder about it sometimes.

At launch, with the stamina, I think it was intended to be a blend. Choosing an assortment of commands to attack, being able to manually raise our shield, many of the weapon skills had to be aimed and could be dodged. Perhaps a slower-paced battle system of FF13.

I would have liked to see the pacing of a FF13/FF13-2 fight. I think for me, the combat could be about 25% faster. The lower levels (brand new player perspective), this is more noticeable with less actions to choose from. Perhaps the 0.5 to 1 second lag between actions may play a role in this feeling of responsiveness as well. You get used it after a while.