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  1. #341
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Madruk View Post
    The only thing that stopped casual Timmy from getting Garuda weapons was because casual Timmy sucked at the game. What's the point of even having a challenging fight if you want it just handed to you? That's what keeps you playing, the carrot on the stick. Get good enough at the game/put in the time and you get rewarded.

    Don't get me wrong, I've complained numerous times about the heavy casino factor this game has, but really that's a poor example of why people don't do it.
    I'm Casual and I'm damn good at my jobs. since when does being able to play 24/7 = skill? The answer is never.
    Since when does gear replace skill? again never!

    why haven't i speed ran cc/av blah blah blah? I have a life, a girlfriend, and a daughter.

    I'm casual and this evening within 15 minutes of being online i had 8 people send me a /t from shells i'm not even in asking if i can help with something because i'm a damn good player.

    you can have the best gear in the game and still suck at anything you do.

    Gear DOES NOT equal Skill!
    (7)

  2. #342
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    The majority of the player base does not read these forums and that goes without saying that Hamlets, AV and CC are above what the average player can even do. If you have no problem doing Hamlets, AV and CC your probably in the top 5% of players.

    Successfully doing a lv2 hamlet is a huge challenge for the majority of the playerbase due to how much coordination it takes. Pickup groups do not usually use Vent or any other voip program like the majority of guilds would. Thus making content significantly harder.

    If you don't believe me join any pick up group for a hamlet and you will see that the most points they can get is like around 13k+, if they can even win at all.

    What this leads to casual players seeing I will never be able to do this I can't make any progress because 1 it takes 7 other people who have a set strategy really down. Relics in FFXI were much easier in a way and gave casual players a long term goal that was doable because there was many ways to go about doing it. Farming gil buying currency in bazzars, doing dynamis getting a share of currency that drops. Casual players were fine making slow progress and finishing very slowly but it kept them subscribed to the game.

    However in 14 most casual players see doing Hamlets, AV, CC as too hard and just quit the game because they have no way to even make any progress on it.
    (6)

  3. #343
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    so people that havent speedrun cc/av blah blah blah has no life?
    (1)

  4. #344
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Jynx View Post
    People need to stop looking at a "No drop" if it didn't drop for you. It's a selfish attitude, but SE perpetuates it by not letting people pass the damn seals.

    I'll say the same thing I did with primal loot drops, the drop rate isn't bad but the loot system is terrible. Let us pass the seals when they drop so we can focus on one person at a time or not waste extra seals.

    I'm also rather curious how long it will be until so many double meld weapons flood the market that the "RNG melding crap" turns into a mere gil investment.
    Hi Jynx,

    I'm usually the first person to help my friends or their friends do whatever Quest / Task / Crafting Assistance they need. Please don't infer that I'm "selfish" for posting the results of what happened in Hamlet Defense per person.

    Ultimately, we should definitely take note though, as you bring up: There are 2 "statistical views" that are getting intermingled by the posters here on the forums:

    * Drops (for everyone) per Run
    * Drops (for the individual) per Run

    So while on something like Ifrit, I'm sure some of the people who have been unlucky and gotten no weapons were "0/xx", the *party* may have been "10/xx" etc.

    Also, not everyone has time to grind Darklight, Hamlets, Primals 24/7 with their respective LS. Many players also do pick-up parties (or mixed parties with friends from various LSs).

    So *for that person* (who's trying to get their own Relic, or trying to get their own Primal Weapon, etc.), it's not unexpected or "selfish" that they'd be discussing their own experience and posting their "drop rate / stats" for themselves.

    So maybe someone was "0/10" on their Ifrit Weapon, while someone else in their party did get an Ifrit drop. So for *everyone*, sure, it might've been ~"9/80" so "9 things" dropped. But for that individual person (maybe in a pickup, maybe in an LS where people can keep what they get auto-looted), they really did get "0."
    (5)

  5. #345
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by rwyan View Post
    *Snip*
    MMO's require multiple players

    MMO's need to be played with other people?

    Let's be blunt I don't play often either but I still somehow managed to do all these things that you are unable to accomplish. Could it be that you need to find people who play the same time you do? Start looking for a linkshell that is active when you get time to play.

    If your like me your available hours vary often, get a few linkshells, get to know people, be part of the community. End-game is suitable for anyone who can set a hour or two aside. None of the content takes long to accomplish or even take long to get to, I'm not sure what you expect SE to do for you than they allready have.

    Content never locks you out, content is never hard to get to, content never takes more than 30 minutes to complete, content is repeatable until your are sick. The only thing the MMO asks of you...is to play it like a MMO.
    (0)

  6. #346
    Player
    Madruk's Avatar
    Join Date
    May 2011
    Posts
    379
    Character
    Madruk Darkrune
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Dzian View Post
    I'm Casual and I'm damn good at my jobs. since when does being able to play 24/7 = skill? The answer is never.
    Since when does gear replace skill? again never!

    why haven't i speed ran cc/av blah blah blah? I have a life, a girlfriend, and a daughter.

    I'm casual and this evening within 15 minutes of being online i had 8 people send me a /t from shells i'm not even in asking if i can help with something because i'm a damn good player.

    you can have the best gear in the game and still suck at anything you do.

    Gear DOES NOT equal Skill!
    Wasn't that exactly my point? Casuals can accomplish the same things as anyone else if they're good at the game. It just takes longer. And therein lies what most people are crying about.
    (0)
    Last edited by Madruk; 06-09-2012 at 08:32 AM.

  7. #347
    Player
    Join Date
    Mar 2011
    Location
    Masamune (Wutai)
    Posts
    178
    Quote Originally Posted by Dzian View Post
    I'm Casual and I'm damn good at my jobs. since when does being able to play 24/7 = skill? The answer is never.
    Since when does gear replace skill? again never!

    why haven't i speed ran cc/av blah blah blah? I have a life, a girlfriend, and a daughter.

    I'm casual and this evening within 15 minutes of being online i had 8 people send me a /t from shells i'm not even in asking if i can help with something because i'm a damn good player.

    you can have the best gear in the game and still suck at anything you do.

    Gear DOES NOT equal Skill!
    You're so good at the video game.
    (0)

  8. #348
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Madruk View Post
    Wasn't that exactly my point? Casuals can accomplish the same things as anyone else if they're good at the game. It just takes longer. And therein lies what most people are crying about.
    The Problem is to have forced 8 players groups - in 2.0 forced 24 player groups for Contet! You can not accomplish anything because you have to relay on the others in your group. Furthermore most of the Content requires specific Job setup (Tank+Healer+DD - try without Healer and we will see your progress). There is nothing wrong with "taking longer for Causals" (paradox, because Causals mostly have less time to game) but in Fact you will fail for sure because mostly one or more just are not as skilled as you are!

    Please tell me: How should a skilled player progress in any Content without having the backup of a static group? Not only the RNG matters, also you need Luck in searching for players! Just try it on your own with 24h testing to join any random group who is searching for some help...
    (0)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  9. #349
    Player
    Huginn's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    301
    Character
    Huginn Aesir
    World
    Hyperion
    Main Class
    Archer Lv 50
    I am obliged to also post that OP put a lot of thought and effort into the post. and though i still think that the low drop rate is kinda almost ok, i am adamant that if totems were 100% drop, there is no problem with getting all weapons GUARANTEED with 70 wins. I know some who posted here think that you should just get the weapon you want, or all of the weapons on a single win, but that is ridiculous.
    (0)

  10. #350
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Green_and_a_Half View Post
    Please read this with a smile.
    I am not bothered with the drop rate of items and never have.
    I used jagged eared jack as another example. 1.2% drop rate on the charm.
    Just because a group doesn't like drop rates doesn't mean it needs to change for everyone.
    It is the fairest way to give everyone the same chance to get the item.
    If the gaming norm were to do trials like 11 then people would complain about it taking too long. With drop rates everyone has a chance to get things they work for.
    Also, the game has been out for 1.5 years and this is the first rng rant I have heard of.

    So, i am keeping it light and chill and not caring even more about a select group of peeps that make threads.

    again, please smile.
    It's far from the first time this has come up.
    I thought one of the things we all agreed on is that repeating things from XI was a mistake.
    You really don't mind when a person who's never done something gets the best drop on thier first win when you've been doing it for 2 weeks and in 20 wins have yet to get anything? Honestly that's not frustrating?
    (1)

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