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  1. #191
    Player
    Neekzz's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    100
    Character
    Neekzz Prime
    World
    Mateus
    Main Class
    Black Mage Lv 100
    SO far it doesn't seem that bad. This is a relic not a toy. No one is forced to get a relic, this is for the players that not only live and breath XIV but also dream it. Making them easy to get will just ruins them. Even making them a lil easier would trash the system, as of now "Your tough if you have one." On the other hand, making them easier would just result in.. "Your gimp if you don't."
    Earn one, feel that satisfaction, then come back here and tell me it wasn't worth that glory!
    Oh yeah and good luck to those doing this quest!! You Can Do It!!
    (3)

  2. #192
    Player
    Tano's Avatar
    Join Date
    Oct 2011
    Posts
    272
    Character
    Kidel Aleron
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by TheVedis View Post
    every system in every game is rng on drops, nothing is ever truely 100%

    get over it
    Seems you haven't played a lot of mmos lately except ff11 and 14.
    As I said, they are based on luck, but you always get something good and/or you always get tokens.

    Quote Originally Posted by Neekzz View Post
    SO far it doesn't seem that bad. This is a relic not a toy. No one is forced to get a relic, this is for the players that not only live and breath XIV but also dream it. Making them easy to get will just ruins them. Even making them a lil easier would trash the system, as of now "Your tough if you have one." On the other hand, making them easier would just result in.. "Your gimp if you don't."
    Earn one, feel that satisfaction, then come back here and tell me it wasn't worth that glory!
    Oh yeah and good luck to those doing this quest!! You Can Do It!!
    Even ppl who live for ff14 can have bad luck. Again, we don't want them to be easy, we just don't want them to be based on luck.

    Do the 3 Hamlet Defense 100 times, Bring 4 single melded class weapons with t4 materia, Kill every single boss in the game with the unfinished weapon/random hard thing not based on luck.

    This will be long and hard to do, but not based on luck. That's just an example however.
    (2)
    Last edited by Tano; 06-08-2012 at 10:54 PM.

  3. #193
    Player
    Hayden's Avatar
    Join Date
    Jul 2011
    Posts
    360
    Character
    Emily Kamba
    World
    Mateus
    Main Class
    Monk Lv 90
    Quote Originally Posted by TheVedis View Post
    the same people as usual are all hyping up how great 11s system was as usual even though it was alot rougher then this one

    even you should have realized that by now


    and with people coming forth that are actualy trying to get this instead of whining about how hard its going to be, and telling us that they have in fact increased the drop rate, and ways to get it, youll notice that those facts will get ignored still to whine more



    every system in every game is rng on drops, nothing is ever truely 100%

    get over it
    The problem is not how LONG it is going to take. It SHOULD take a long time because its a Relic weapon. I have no issues with that. The problem is and always has been WHAT exactly it is going to take a long time TO DO. This is not CONTENT, is not a challenge, it is not innovative, it requires very little skill, it doesn't even really require ADVENTURING.

    It's not creative nor is it in ANY way shape or form FUN. Engage your player base, make them work for something, have it take a long time, make them work their asses off for it. But engage them, hold their interest. Nobody wants to spam Hamlet Defense for 120 hours. This content should NOT rely on luck of the draw, that's not a challenge, that is a gamble.

    Let me throw this at you Vedis, just because MOST mmo's rely heavily on Random drops, does that mean it is a good idea? Don't you think it is a good idea to change? Try new things, better things? I find it incredibly hard to believe that in 2012 there is not a better way to go about things.
    (5)
    Last edited by Hayden; 06-08-2012 at 10:53 PM.

  4. #194
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Tano View Post
    90%?

    - Hamlet defense drop is RNG. Can take you 3 attempts or 1500. Average based on % is 720 (VERY FUNNY!!)
    - Material drop from CC/AV is RNG.
    - Getting a IV materia is either a good amount of money or a great amount of luck.
    - Double meld is ONLY luck. Can blow up 0 items or 1000.

    So far the only part that is not based on luck is the 25k gc seal farming (that is probably 1% of the total process).

    Or are you saying that Hamlet Defense and raids are hard to do? Thay do not require great skill. You just have to repeat them over and over and over 1000 times. I stopped to have fun after the first 20 runs.
    It hasn't cost me hardly anything to get IV materia except time and some grinding which I was doing to level up anyway. If you havent figured out how to make or buy cheap convertable gear that has a chance at being IV materia by now, I don't know what to tell you. Were you on Masamune I would be happy to give you some of what I got in storage.

    I just think most of this seems less difficult than half the crap you had to do in Xi. Drop rates or no. If you all see it differently then thats fine, opinions are like assholes after all. I just don't see the point of bitching about something that many of the people posting in this OP were just posting in another about how the stats for the relics weren't even that great. So many are complaining about having to do something for a piece of equipment they dont even want? It always going to be something ......
    (1)

  5. #195
    Player
    Tano's Avatar
    Join Date
    Oct 2011
    Posts
    272
    Character
    Kidel Aleron
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Biggs View Post
    It hasn't cost me hardly anything to get IV materia except time and some grinding which I was doing to level up anyway. If you havent figured out how to make or buy cheap convertable gear that has a chance at being IV materia by now, I don't know what to tell you. Were you on Masamune I would be happy to give you some of what I got in storage.

    I just think most of this seems less difficult than half the crap you had to do in Xi. Drop rates or no. If you all see it differently then thats fine, opinions are like assholes after all. I just don't see the point of bitching about something that many of the people posting in this OP were just posting in another about how the stats for the relics weren't even that great. So many are complaining about having to do something for a piece of equipment they dont even want? It always going to be something ......
    Not actually get the materia, but the materia you want. Plus, that's not the only RNG thing I pointed out.

    And, of course, FFXI system was FAR better then this one.
    (1)

  6. #196
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Let's play a game, Let's see how many retard will keep coming in telling people hamlet seals has bad drop rate when it has close to 80% drop rate and double melding 16-20% will takes 100 tries.

    I am not a fans of RNG, but this is whole new level of facepalm.
    (2)

  7. #197
    Player
    EdenArchangel's Avatar
    Join Date
    Mar 2011
    Posts
    560
    Character
    Fallen Eden
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    I don't even know why they continue to make stalling content. We're here aren't we? We've been staying. Feels like we're just being kicked when we're down.
    I've also noticed a trend that people who support the current system enjoy doing that kicking as well. The tendency to jump to arrogant, insulting, and "get over it" mentalities isn't constructive for anyone. Especially when we have the opportunity to move to a system the majority will like, and not the "get over it" few.
    (6)

  8. #198
    Player
    Enfarious's Avatar
    Join Date
    Jun 2011
    Posts
    704
    Character
    Elasandria Servion
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Biggs View Post
    So basically your just pissed about the crafting part then? Because thats the only part of the relic quest (that I can tell anyway) that is "random". It also makes up only about 5% of what you have to do for the total quest to be complete.
    Seals? Mats from dungeon coffers? Those weren't random either I guess, so yeah I'm just annoyed that I might break 50mil.

    Quote Originally Posted by Chardrizard View Post
    1/100 is for ifrit weapon with like 5% droprate. If you are gonna illustrate make a proper illustration for this scenario, Double melding is 16~20% chance, You just can't go over 20 really, if you are smart enough to differenciate 1/5 chance with 1/20 chance.

    Stop exaggerating, it doesn't make your point more clear.
    My sentinel's belt broke on a double meld w/ 12% chance, I'm not sure where that fits into your number scheme.
    Kokoroon's Nestpicker 2/55 a friend 1/4 so who's chances are right, the 25% or the ~4%?

    What your droprate has been, or even factored with others is simply a guideline, not concrete. If the RNG scaled based on attempts until you go a drop then reset you could come up with pretty much fixed values for the maximum attempts needed to get a drop otherwise:

    The joy of random is that no matter what numbers I choose it's still possible:
    With a 99% chance of success you can go 1/100 or 1/1 or 1/1000000, the point is being illustrated. Those are all factual numbers. You can't successfully defend random because it will randomly let you down. I also understand probs and stats and again the joy here is that to prove that something is truly 16% probable might take 1mil test cases before you get down to a <1% variance. Which part of the million do you think deserves to get weapons? The half that works for them or the half that gets randomly lucky?

    I get that you think 15+% is decent, I don't know why you do, but I get that you do. The part I don't get is why you defend a system that might very well cause some who more than deserve to get things(Spent 4 hrs a day 7 days a week for 3 months) from getting them because a dice roll just won't fall in their favor.
    (1)
    Last edited by Enfarious; 06-08-2012 at 11:03 PM.

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  9. #199
    Player
    EdenArchangel's Avatar
    Join Date
    Mar 2011
    Posts
    560
    Character
    Fallen Eden
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Also, remind me to hit you up via future cross-world content, Elasandria. ^^
    (0)

  10. #200
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Tano View Post
    Not actually get the materia, but the materia you want. Plus, that's not the only RNG thing I pointed out.

    And, of course, FFXI system was FAR better then this one.
    I question whether you have ever made materia before ? Most of the IV materia I seem to get is for main hand weapons, so INT, STR, ect. If your turning the weapon in and not geting it back, what difference does it make which materia it is as long as it fits in one of the weapons u need? Also, it was my understanding that whenever a group beat the hamlet, at least 1 seal would drop. So as long as you approach this with a group mindset (IE helping LS members) I think your point about seal drop in hamlet is MOOT. That just leaves getting mats and double melding.

    Once again, I am not a huge fan of luck based content here any more than the rest of you, I just don't see anything in this list that would deter me from trying. Who knows though, maybe after I do I will be right here with you guys asking them to change it. Considering we haven't had very long with this system to determine how bad the drops will or won't be, I just think we should give it a go before simply seeing it on paper and shaking our heads.
    (1)
    Last edited by Biggs; 06-08-2012 at 11:07 PM.

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