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  1. #21
    Player
    Griss's Avatar
    Join Date
    Mar 2011
    Location
    The Void
    Posts
    1,806
    Character
    Griss Stilgar
    World
    Sargatanas
    Main Class
    Machinist Lv 100
    Pro tip Dont miss the cs at the entrance to the damned stronghold..

    Scumbag square putting the trigger area right in the big middle of a bunch of hostile mobs.
    (5)
    An Aware, Informed, and Critical community is vital for the success of a game.
    ~ John "Totalbiscuit" Bain

  2. #22
    Player
    Aveline's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    136
    Character
    Lito Irago
    World
    Balmung
    Main Class
    Scholar Lv 80
    We only got to do 3 tries before people had to sleep, and didn't get a win, but we did go from flailing around with 7 people in our first fight to getting it down to 30% health in the 3rd fight, and I believe we could have won if the AOE hadn't for some reason faltered towards the end. But anyway, here's what we ended up doing for a strategy:

    Take in two people to kite/kill the little generators. First kiter goes in, pulls Vanguard, starts running. Second kiter at the same time takes down a generator. Everyone else piles on top of the central generator and goes nuts on it. Anyone who can AOE (especially warriors and archers/bards) AOEs the adds in the middle as they spawn. Since the Vanguard will pick up hate on whoever kills the small generator, people who are AOEing may accidentally get the kill and need to be ready to take up kiting for a bit as well. While everyone else is killing in the middle, the two kiters take turns taking out a generator and kiting the Vanguard.

    This was going SO smoothly until about 30% health left on the central generator, then like I said our AOEs started faltering and the central group got overwhelmed by debuffs and adds. But it was working so smoothly up until that point that I feel pretty confident we'll get some wins tomorrow afternoon when we all log back in. Really fun fight!
    (1)
    Aveline Blue
    www.tale-ffxiv.com
    Home of the Adventure League of Eorzea!

  3. #23
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Aveline View Post
    We only got to do 3 tries before people had to sleep, and didn't get a win, but we did go from flailing around with 7 people in our first fight to getting it down to 30% health in the 3rd fight, and I believe we could have won if the AOE hadn't for some reason faltered towards the end. But anyway, here's what we ended up doing for a strategy:

    Take in two people to kite/kill the little generators. First kiter goes in, pulls Vanguard, starts running. Second kiter at the same time takes down a generator. Everyone else piles on top of the central generator and goes nuts on it. Anyone who can AOE (especially warriors and archers/bards) AOEs the adds in the middle as they spawn. Since the Vanguard will pick up hate on whoever kills the small generator, people who are AOEing may accidentally get the kill and need to be ready to take up kiting for a bit as well. While everyone else is killing in the middle, the two kiters take turns taking out a generator and kiting the Vanguard.

    This was going SO smoothly until about 30% health left on the central generator, then like I said our AOEs started faltering and the central group got overwhelmed by debuffs and adds. But it was working so smoothly up until that point that I feel pretty confident we'll get some wins tomorrow afternoon when we all log back in. Really fun fight!
    Yea its not a good idea to start paying less attention adds when its almost dead because that can make you lose. Just keep doing what your doing with the adds and you will win. Keeping adds under control will get you an easy win.
    (0)

  4. #24
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Griss View Post
    Pro tip Dont miss the cs at the entrance to the damned stronghold..

    Scumbag square putting the trigger area right in the big middle of a bunch of hostile mobs.
    yeah if you miss it you dont get completion, someone in my party had that happen x_x
    (0)
    Mew!

  5. #25
    Player
    Req's Avatar
    Join Date
    Apr 2011
    Posts
    756
    Character
    Rusalka Camenae
    World
    Gilgamesh
    Main Class
    Carpenter Lv 80
    Anyone know why theres a timer for castrum nova in the timers menu? I am guessing its for the gates since the quest, as far as I know isn't repeatable. Just wondering if theres something I am missing because thats kind of a weird thing to have in the timers.
    (0)

  6. #26
    Player
    Victor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    665
    Character
    Victor Lindark
    World
    Excalibur
    Main Class
    Goldsmith Lv 80
    I rather enjoyed that battle, good stuff!
    (0)

  7. #27
    Player
    Technyze's Avatar
    Join Date
    Mar 2011
    Posts
    520
    Character
    Technyze Deepforces
    World
    Hyperion
    Main Class
    Archer Lv 50
    2 war for ads , 4 mnks one on each pillar rotating if one has to kite, 2 whm.

    Can find in past streams in the link in my sig.
    (1)
    Twitch Stream: http://www.twitch.tv/technyze
    Free Company/Linkshell: OGC
    Website: http://ogc.guildwork.com

  8. #28
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    We just stood in the middle and AoE everything the thing in the middle takes dmg even if one beam generator is down.
    (1)

  9. #29
    Player
    Yves's Avatar
    Join Date
    Mar 2011
    Posts
    556
    Character
    Bubble Yum
    World
    Sargatanas
    Main Class
    Goldsmith Lv 50
    Here is a formulaic model for people:

    WHM x 2,WAR, WAR/DRG x 4, MNK or whatever

    You can be pretty flexible but I like AOE DD to help with adds - totally up to you.

    NOTE: The MNK will always be on the transistor, even when invincible. They can move to kill off an add but you don't want them with hate.

    1. Enter
    2. Buff
    3. One WAR will designate as the initial kiter and will take hate and run around the perimiter
    4. One WAR will ALWAYS handle adds and nothing else
    5. Each DD will take a generator and drop it to around 5% then STOP
    6. A DD will call out a kill command and kill all generators at the same time
    7. The DD who were on the generators need to see who has hate and call it out and take over kiting
    8. The previous kiter goes right to the middle and zergs with the MNK
    9. The other DD can help with adds and also the transistor
    9. Repeat until finished

    Other strats will work but this is the safest, IMO.

    Grats on your victory!
    (8)
    Last edited by Yves; 06-07-2012 at 04:14 PM.

  10. #30
    Player
    Magnesium02's Avatar
    Join Date
    Apr 2011
    Location
    Ul'dah
    Posts
    1,936
    Character
    Rogue Muse
    World
    Tonberry
    Main Class
    Paladin Lv 96
    Thanks to all the people posting strats! Thumbs up all round
    (0)

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