Quote Originally Posted by KoujiGeki View Post
Well IMO any MMO that tries to "Kill/Be Better" than Wow is doomed to fail. Cause Wow doesm1 thing that most other MMos don't. They constantly release Expansions. EQOA died cause it stopped, Final Fantasy 11 stopped after WotG (dont really count Abyssea cause they said it was a minor one). Cause who wants to play a game with an Ending? The the whole reason why i play mmo they last a whole lot longer than current video games that most you can beat in a day. I bet if 11 kept up with Expansion that most people would still be playing that than 14. ( And if Abyssea never happened and put 11 in Easy Mode.)
EQOA stopped because it was dying. The original Everquest is still releasing expansions, but isn't achieving WoW-like subscription numbers (iirc, at its height it had something like 600K subscribers).

The problem isn't expansion releases. Expansions get released because the games are active, not the other way around. The problem is that WoW is more or less a fluke with a truly insane number of subscriptions. WoW's status as the subscription king sets it up as the target for everyone to bring down, but the subscription numbers that it had at its height are unlikely to be reached again for quite a long time because WoW's numbers are due to the fact that it was blessed with an unusual coming together of fortunate factors that helped it to reach the high subscription numbers that it did.