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  1. #13
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    29
    Quote Originally Posted by darkstarpoet1 View Post
    the problem with needing a penalty for death means you want to tke the easier route to get sp. if you would rather go fight simple mobs because you do not want to die for fear that is not up to me. i prefer get a group of people and go see just how strong a mob we can kill. if it's too strong then we leave it alone until another time. it is up to the individual if they hate to die or not and i don't care if they took you all the way back to r1 after death some people would not care anymore than they do now. if you make dying too much of a fear you have people kicked because they are not good enough or people afraid to try and fight the toughest mobs at their ranks.

    sorry some of us prefer to fight tough mobs and do everything we can to stay alive regardless of the penalty.
    Tell you the truth... I barely understood that... I assume you're talking about new players to the world being noobs and not joining parties to fight the tough shit, and all the amateurs/veterans are forming parties because its what theyre used to.... I'm... lost... but anyway, you guys should continue this topic here I asked in the thread about what the rates might be like, and the assumed answer is a good one, check it out.

    P.S. I think that a death effect won't even catch the attention of the SE TEAM
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    Last edited by RobotRivers; 04-04-2011 at 04:40 PM.