Page 2 of 2 FirstFirst 1 2
Results 11 to 14 of 14
  1. #11
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    29
    Quote Originally Posted by darkstarpoet1 View Post
    the problem with needing a penalty for death means you want to tke the easier route to get sp. if you would rather go fight simple mobs because you do not want to die for fear that is not up to me. i prefer get a group of people and go see just how strong a mob we can kill. if it's too strong then we leave it alone until another time. it is up to the individual if they hate to die or not and i don't care if they took you all the way back to r1 after death some people would not care anymore than they do now. if you make dying too much of a fear you have people kicked because they are not good enough or people afraid to try and fight the toughest mobs at their ranks.

    sorry some of us prefer to fight tough mobs and do everything we can to stay alive regardless of the penalty.
    Tell you the truth... I barely understood that... I assume you're talking about new players to the world being noobs and not joining parties to fight the tough shit, and all the amateurs/veterans are forming parties because its what theyre used to.... I'm... lost... but anyway, you guys should continue this topic here I asked in the thread about what the rates might be like, and the assumed answer is a good one, check it out.

    P.S. I think that a death effect won't even catch the attention of the SE TEAM
    (0)
    Last edited by RobotRivers; 04-04-2011 at 04:40 PM.

  2. #12
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by RobotRivers View Post
    Tell you the truth... I barely understood that... I assume you're talking about new players to the world being noobs and not joining parties to fight the tough shit, and all the amateurs/veterans are forming parties because its what theyre used to.... I'm... lost... but anyway, you guys should continue this topic here I asked in the thread about what the rates might be like, and the assumed answer is a good one, check it out.

    P.S. I think that a death effect won't even catch the attention of the SE TEAM
    no actually i am referring to anyone. if a death penalty comes in it will not make people want to be better at their class. it will make people afraid to fight a tough mob and take the easy mobs more than they already do.

    if someone is willing to play run inn guns a blazing they will not change no matter what penalty they impose they will still play the same.

    i am not saying i am against a penalty overall, but just don't think the argument that it will make people play harder is very realistic.
    (0)


    http://crystalknights.guildwork.com/

  3. #13
    Player
    avalonstormm's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    64
    Character
    Blank Stormm
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by DeadRiser View Post
    By the looks of your signature, you look like you invest more than a 'few' hours into XIV... I don't think it'd hurt to earn back SP by a couple of battles.

    BTW losing it on a ladybug, maybe you should watch your AoE's?
    Trying to get SP/EXP back doesn't make sense. And I have played enough jobs to know how to fight a ladybug. Its a figure of speech.
    (0)

  4. #14
    Player
    DeadRiser's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,612
    Character
    Kipp Kaida
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by avalonstormm View Post
    Trying to get SP/EXP back doesn't make sense. And I have played enough jobs to know how to fight a ladybug. Its a figure of speech.
    People are so antsy on here. BORING
    (0)

Page 2 of 2 FirstFirst 1 2