Results 1 to 10 of 72

Hybrid View

  1. #1
    Player
    Suirieko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    674
    Character
    Suirieko Mizukoshi
    World
    Lamia
    Main Class
    Lancer Lv 70
    Quote Originally Posted by KoujiGeki View Post
    Like the the title says please don't add a cost to keep Avatars out. For the longest time in 11 it was the biggest handicap for summoner reducing them to only lesser whms with a bigger mp pool. They only time you would see them having a avatar out was 99% of the time casting a quick buff then dismissing them. The 1% was those who used Carby and had the gloves making him free. Smn and rdm both were used in ways they were not intended.

    The Elemental being the hugest waste of MP per sec they couldve been pretty cool to use, if it didnt suck your mp down. The only 3 times i found a use for them is 1 getting the hell outta there. 2 if the mob was almost dead but you avatar died just some the elemental to finish it off. 3 elemental siphon.

    It really wasn't till Abyssea that SMN began to shine and where everyone started to lvl SMN were they could spam astral flow and spam Blood pacts with no fear of running out of MP. Cause of all the Perptual cost down gear that had stats that increase the avatars power at the same time instead of having 4 different macro sets to have have them stay out, for magic dmg, phy damage, or a siphon set.

    Be honest how many ppl here pre 75 actually let summoner do what i was suppose to be or just had it as a Backup whm cause you couldnt find a rdm or whm to be main heal. The only times ppl had smn in a party was either to heal. Or you were in a Smn burn party in Koroloka Tunnel lol.

    And finally the Avatars should not auto dismiss when you run out of mp. It should limit it to only auto attacking only if you run out of mp. It should only Dismiss if you do it or it dies. It should cost alot to summon it. and It should work like playing a class the avatars tp to use skills and combos but your mp to cast its magic attacks sounds like an even trade to me. cause its not like Smn is gonna run up and hit it unless SE makes it that way which i would love honestly lol.

    please sign if you agree!
    In that case....

    1. Let's make it so magic doesn't use up MP, that way we can always spam cure without worry.

    2. Let's make it so using WS doesn't cost TP.After all, we should be able to constantly spam Chaos Thrust or Rings of Talon. That would make things fair and easy.

    3. Oh! On top of that, let's not have anymore anima cost either. wE should be able to get around whenever we want!

    Bonus point! LEt's get rid of recast while we're at it.

    I mean how dare they try to restrict what we can do.
    (7)
    Last edited by Suirieko; 05-22-2012 at 03:37 AM.
    Suirieko Mizukoshi of Excalibur Lamia


  2. #2
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Suirieko View Post
    In that case....

    1. Let's make it so magic doesn't use up MP, that way we can always spam cure without worry.

    2. Let's make it so using WS doesn't cost TP.After all, we should be able to constantly spam Chaos Thrust or Rings of Talon. That would make things fair and easy.

    3. Oh! On top of that, let's not have anymore anima cost either. wE should be able to get around whenever we want!

    Bonus point! LEt's get rid of recast while we're at it.

    I mean how dare they try to restrict what we can do.
    I didnt say make it free i said to use its magic spells to cost mp and to summon it cost mp.
    (2)

  3. #3
    Player
    Suirieko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    674
    Character
    Suirieko Mizukoshi
    World
    Lamia
    Main Class
    Lancer Lv 70
    Quote Originally Posted by KoujiGeki View Post
    I didnt say make it free i said to use its magic spells to cost mp and to summon it cost mp.
    ¬____¬

    Preeeeetty sure summoning it does cost MP (Hence perpetual cost). There are gears out there in FFXI where it reduces the perpetual cost to the point where you can keep some avatar up in definitely... if you're lucky enough to obtain them.

    Really. I played SMN quite a bit and I didn't find the perpetual cost to be an issue at all.
    (0)
    Suirieko Mizukoshi of Excalibur Lamia


  4. #4
    Player
    KoujiGeki's Avatar
    Join Date
    May 2011
    Posts
    1,390
    Character
    Kouji Geki
    World
    Excalibur
    Main Class
    Armorer Lv 100
    Quote Originally Posted by Suirieko View Post
    ¬____¬

    Preeeeetty sure summoning it does cost MP (Hence perpetual cost). There are gears out there in FFXI where it reduces the perpetual cost to the point where you can keep some avatar up in definitely... if you're lucky enough to obtain them.

    Really. I played SMN quite a bit and I didn't find the perpetual cost to be an issue at all.
    yes i agree with you. i didnt have a problem either i dealt with it also. but i would like to not seee it with this game so you couild focus on making the summons stronger rather than just keeping them out thats all im really saying.
    (0)