Quote Originally Posted by Gramul View Post
I agree, but I wouldn't call him a whiner. After all, why would he want to 'waste his time' doing the same thing over and over? To a lot of people, that's really boring.

Now I personally think the time and effort makes the reward all that much sweeter, but we can't disregard players for wanting to have as much 'fun' as they can get in a game.
There are lots of ways to prolong content. Piss-poor drop rates just has the disadvantage of frustrating players cause when they spam runs and don't get the drop they feel like they are wasting their time. A consolation prize on the other hand will keep players spamming it in the hopes to get what they want. Personally I wouldn't mind say if dark light gear had a better drop percentage on a rare mob that occurs maybe 1 in 10 runs. Or some sort of currency where I had to save up to "buy" the piece I want using said currency. Maybe even gathering a few different pieces and having the gear crafted by some means... all of these are better outcomes then .0001% drop rates XD