maybe they thought adding the inn would ease it, i used to afk in uldah, now i only afk in in the inn. esp since they added return to take you to your inn room.
Also, if Ul'dah is the problem, there are other solutions that don't involve locking the servers down.
- Temporarily prevent new characters from choosing Ul'dah as a starting city.
- Automatically log idle players off. Yes, I know this screws with bazaars, but it's a damn sight better than what they're currently doing.
- Do something about botters.
I think they will wait till some time after welcome back campaign to see how many seems to be staying or not.
Too messy, plus they can't work fast if they're running to the bathroom every few minutes. I say we hire some thugs to stand behind them menacingly cracking their knuckles or tapping lead pipes against their palms.
"Wait and hope the problem goes away," has never worked for anyone who's ever tried it.
Because they merged all the Wards so you could access any of them hoping that people would gtfo of Ul'dah like people have been saying they would.
They've tried many different tactics to get people out of Ul'dah, although none have been successful due to the fact that Ul'dah is the main hub for party recruiting and socializing. Players keep recommending that the search feature be used more, but even that is still a confusing mess. I hate to say it, but I feel the only solution to get people out of Ul'dah is to implement recruiting and trade chat channels that players enter once in one of the three cities.
world channels and stuff have been suggested, but the devs said they will cause more lag.They've tried many different tactics to get people out of Ul'dah, although none have been successful due to the fact that Ul'dah is the main hub for party recruiting and socializing. Players keep recommending that the search feature be used more, but even that is still a confusing mess. I hate to say it, but I feel the only solution to get people out of Ul'dah is to implement recruiting and trade chat channels that players enter once in one of the three cities.
Would have been smarter to implement the new ward thing before the server merge to see if people actually did move out of Uldah instead of he other way around. You can't take a mass of people at the word of he vocal few when we all are used to going there for everything we need since launch. We knew Uldah would be a problem for that long and yet they thought a quick bandaid would fix it? The problem needs serious attention before the merge.
But it could have been a situation of they are f'd if they do and f'd if they don't.... :/
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