Quote Originally Posted by Mukuku View Post
Except they showed exactly that during the Fan Fest when they showcased PLD? When using Sheltron the PLD did get the buff Surcoat of Satisfaction for 4 seconds and Surcoat of Answer after that for additional 4 seconds. Answering Strike did gets increased potency by blocking damage during Surcoat of Satisfaction. This means countering properly deals more damage than not countering or countering badly.

Unless you mean "more dps than OTs"? I don't know that, but I know that the devs intend to make using MT/OT "far more efficient" (their words). I don't know how yet, but unless they mess up and fail to achieve their intended design goal you will likely want both and you will likely want both playing in their assigned sub-roles.
Yes, I meant the latter: MT jobs will not do more dps than OT jobs just because they got a counter mechanic. I still don't know what you meant by "Wouldn't that actually make things worse?" with regard to MTs in savage being active tanks virtually all the time? If you bring an Evo MT and an Evo OT jobs into the party, the MT job has to main tank to get (most of) their counters in. If you don't like that design I think that's valid, your feedback is valid, and I've no issue with that at all.

We don't know what the efficiency is exactly, but we do know what it is roughly from that one slide. If you have two MT jobs you lose dps from one of them being in the OT position, and some mitigation from not having an OT job. If you bring two OT jobs the tanks and/or healers might do some extra work to account for slightly weaker personal mits. MT + OT gives you the best mits (both for raid and for the MT via their personals + OT debuff) and optimal dps. Double MT is probably going to be less viable than double OT, but as long as neither is better than the MT+OT that is fine: the same is true for healers currently where double barrier is generally more viable than double regen.