My biggest problem with its design is similar to (one of my) current issue(s) with current smn:
Even if the game doesn't force you into pressing song A then song B then song C, if you're locked out of repeating a song before playing the 3 songs, and you have to push through songs as fast as possible for dps, the order freedom doesn't matter, it'll still feel like a set rotation and the utility choice will be a second thought when compared to pushing dps.


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