

The concerns would only be valid if OP had actually done some content.Even if you disagree with the OP, the concerns are valid. Just look at how SMN has "changed" since its rework in EW.
Better to give feedback now to get some positive changes rolling in time. Player concerns of this type often appear way before an expansion is released and more often than not it turns out to be true.
Can't really take people seriously when all they do is MSQ and roulettes
Okay I do high end content (this is an alt who has still done the tier) and I've done like 6 savage tiers and 2 ultimates on my main (finishing up TOP) can I be concerned about Evo?


Sure, lets go through your initial comment in this thread:
It doesnt look like Bard is losing any identity to me.Yes! Evo mode looks awful! They have not only taken most a jobs buttons but also any idenity that jobs currently have are being stripped away for this easy mode rework.
Bard lost dots, song timers, its idenity as a buff class, OGCD management and RNG that thing it was known and loved for!
The new songs are useless you just use them in any order to get a small healing effect that will never line up with damage to get a lego to then spend on big attack. Its literally EW SMN with phoenix.
WHM lost misery, assize and became a phys ranged because whats more fun than hitting glare? Hitting instant glare and super glare! No slidecasting or skill.
They nerfed PLD. Dashing to someone for cover is murder and will be a joke in mechanics like BJCC Nisi's or TOP's hello world where a good PLD could save another tank being battered by autos because now they will kiss and everyone will explode. Yay
Song timers are kind of meaningless since you're just going to whatever is optimal. I don't really have much sentiment towards BRD dots. Most of the time its annoying and the dots are so weak, although im hoping the super short DoT duration shown in the dev build was unintentional.
It hasn't lost its identity as a buff class at all. Each song provides a different supportive buff to the party: movement speed, healing, or a shield and we don't know exactly what Radiant Finale does. You can't really say for sure that the song buffs wont line up with anything.
oGCD "management" again doesn't really matter much to me because I've never felt like I was making a choice when I was playing BRD with songs or with its oGCDs. You either do whats optimal or you lose potency.
I don't think its 100% confirmed that WHM lost misery.
They only really showcased certain things with certain jobs and because actions are consolidated its hard to tell what is or isn't in evolved mode anymore. If they did I don't personally mind because misery is a nightmare for balance. Its too much rng on a massive burst of damage.
Who cares about assize? its just an oGCD that you roll on cooldown. ???.
I also don't really care if their damage spell is instant, they already had instant glares on cooldown. SGE has instant shields. AST gets lightspeed. I don't have an ego associated with slide casting. Also there's no telling how much movement will be required for high end content. I've done several ultimates on healers.
I don't see how you think they nerfed PLD at all. A lot of people are unhappy with gap close and cover being connected and I agree. They will hopefully change it before release.
Last edited by RaionKansen; 04-30-2026 at 03:44 AM. Reason: grammar

By their logic then I've done more content than you so should my opinion that you need to chill out and wait on a lot of this carry some higher weight? I understand that leaving feedback is important, and is encouraged even, but we've still only been shown things that are still in development, and the lengths you are going on EVERY thread is a bit extreme at this point, it's getting to the point of absurdity to where you come off as thinking that yours is the only opinion that seems to matter. You've left more than enough feedback at this point, but at the end of the day it's exactly that, yours. You're just arguing for the sake of arguing with most people who have differing opinions and its truly not helpful or constructive, even some of the trolls on here aren't as hard pressed. WE ALL GET IT, YOU HATE IT! (I truly hate the "I do more than you so my opinion is more important argument" in general but some aspects of how different people engage with content should be noted, all sides of the spectrum should be accounted for.)
Last edited by HammAndCheese; 04-30-2026 at 04:34 AM.

Agree on a lot of this, we simply have not been shown enough to form strong opinions on a lot of the changes, just initial ones. I'm hopefully optimistic about a lot of the changes and I trust the guy who did the massive PvP rework to make sure most of the jobs aren't all the same thing and they are balanced well in the end. I'm excited to see how all of this will impact fight design, they've been pretty creative with several the fights of DT, and if the 2 minute synergy window is holding them back then I'm pretty confident things will get interesting when they break from those restraints.
Consolidating some combos isn't simplification, it's just UI. We're talking about actions that were always hit in sequence, in that exact sequence. It's not less complex because it never was.

Why does it matter if the players sharing their opinion on the changes do high end content or not?
Correct me if I'm wrong, but I thought it's a minority of the player base that even engages in high end content. So you're saying the majority of players isn't allowed to comment on changes that affect all combat gameplay?
If most players are casuals, and the topic is if the jobs/combat overhaul makes the gameplay more or less enjoyable, why should anyones opinion be dismissed? It's best if all players from casual to hardcore can feel engaged and have fun with the combat system.





I thought they should do a system like the reborn/evolved split, but for raids instead. Like Fun Mode and Raid Mode, or something. Because most of the bad design has been done for the sake of high end raiders. Let them have their 2 minute metas and skills designed around simply using them on cooldown and playing as robotically as possible, and then have a separate mode for people who want to play a fun videogame.



...the raiders like the 2min meta buff alignment as much as you do, which is not at all. It is also getting axed entirely, both in Reborn & Evolved Mode, because it actually just clashed with the ability of the devs to design fights.I thought they should do a system like the reborn/evolved split, but for raids instead. Like Fun Mode and Raid Mode, or something. Because most of the bad design has been done for the sake of high end raiders. Let them have their 2 minute metas and skills designed around simply using them on cooldown and playing as robotically as possible, and then have a separate mode for people who want to play a fun videogame.
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